{"author_link":"\/users\/andriybyelikov","author_name":"andriybyelikov","author_uid":"andriybyelikov","comments":[],"epoch":1776709197,"event":"LD59","format":"md","ldjam_node_id":430456,"likes":1,"metadata":{"p_key":"96082","p_author":"andriybyelikov","p_authorkey":"1374028","p_urlkey":"311548","p_title":"Day 2 Progress Report: Main mechanic done!","p_cat":"LDJam ","p_event":"LD59","p_time":"1776709197","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1374028","us_name":"LDJam user 374028","us_username":"374028","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":1,"author":374028,"body":"Unfortunately I can't reveal it without spoiling the game but I will say that it was very fun to implement a GPU map-reduce algorithm to sift for any pixel that that satisfies a predicate.\n\n![day2.png](\/\/\/raw\/c05\/b5\/z\/70c68.png)","comments":0,"created":"2026-04-20T18:08:13Z","files":[],"files-timestamp":0,"id":430456,"love":1,"love-timestamp":"2026-04-20T18:25:17Z","meta":[],"modified":"2026-04-20T18:25:17Z","name":"Day 2 Progress Report: Main mechanic done!","node-timestamp":"2026-04-20T18:19:57Z","parent":424272,"parents":[1,5,9,424249,424272],"path":"\/events\/ludum-dare\/59\/funnel-world\/day-2-progress-report-main-mechanic-done","published":"2026-04-20T18:19:57Z","scope":"public","slug":"day-2-progress-report-main-mechanic-done","subsubtype":"","subtype":"","type":"post","version":1358053},"node_metadata":{"n_key":"430456","n_urlkey":"311548","n_parent":"424272","n_path":"\/events\/ludum-dare\/59\/funnel-world\/day-2-progress-report-main-mechanic-done","n_slug":"day-2-progress-report-main-mecha","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"374028","n_created":"1776708493","n_modified":"1776709517","n_version":"1358053","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/funnel-world\/day-2-progress-report-main-mechanic-done","text":"Unfortunately I can't reveal it without spoiling the game but I will say that it was very fun to implement a GPU map-reduce algorithm to sift for any pixel that that satisfies a predicate.\n\n![day2.png](\/\/\/raw\/c05\/b5\/z\/70c68.png)","title":"Day 2 Progress Report: Main mechanic done!","wayback_source":[]}