{"author_link":"\/users\/zimennik","author_name":"zimennik","author_uid":"zimennik","comments":[],"epoch":1776718776,"event":"LD59","format":"md","ldjam_node_id":430603,"likes":8,"metadata":{"p_key":"96117","p_author":"zimennik","p_authorkey":"1002137","p_urlkey":"311622","p_title":"I'm done!","p_cat":"LDJam ","p_event":"LD59","p_time":"1776718776","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1002137","us_name":"zimennik","us_username":"zimennik","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":7,"author":2137,"body":"Honestly, if I'd pushed a bit harder, I probably could've even made it into Compo.\nThe game turned out even better than I originally planned. And I'd genuinely love to expand its universe, but that probably won't happen.\n\n![Screenshot3.png](\/\/\/raw\/958\/z\/70f6b.png)\n\nHighlights: for the first time in a long while, I wrote something new on the music side. There aren't many melodies (only three) and they're short, but they turned out incredibly atmospheric.\nI also finally figured out how to work in Blender (on an amateur level, but I'm happy with it nonetheless).\nOverall, it came out as a sort of mini-Myst.\n\nSpecial thanks to Anthropic and Claude Code. I'm a Unity developer with a bit over eight years of experience, but without its \"copilot\" there's no way I would've finished in solo what you can now play.\n\nLong story short - the stars aligned and I made something I won't be ashamed to show off.\n\n# [THE BEACON](https:\/\/ldjam.com\/events\/ludum-dare\/59\/the-beacon)","comments":0,"created":"2026-04-20T20:54:33Z","files":[],"files-timestamp":0,"id":430603,"love":8,"love-timestamp":"2026-04-20T22:18:44Z","meta":[],"modified":"2026-04-20T22:18:44Z","name":"I'm done!","node-timestamp":"2026-04-20T20:59:47Z","parent":425082,"parents":[1,5,9,424249,425082],"path":"\/events\/ludum-dare\/59\/the-beacon\/im-done","published":"2026-04-20T20:59:36Z","scope":"public","slug":"im-done","subsubtype":"","subtype":"","type":"post","version":1359407},"node_metadata":{"n_key":"430603","n_urlkey":"311622","n_parent":"425082","n_path":"\/events\/ludum-dare\/59\/the-beacon\/im-done","n_slug":"im-done","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"2137","n_created":"1776718473","n_modified":"1776723524","n_version":"1359407","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/the-beacon\/im-done","text":"Honestly, if I'd pushed a bit harder, I probably could've even made it into Compo.\nThe game turned out even better than I originally planned. And I'd genuinely love to expand its universe, but that probably won't happen.\n\n![Screenshot3.png](\/\/\/raw\/958\/z\/70f6b.png)\n\nHighlights: for the first time in a long while, I wrote something new on the music side. There aren't many melodies (only three) and they're short, but they turned out incredibly atmospheric.\nI also finally figured out how to work in Blender (on an amateur level, but I'm happy with it nonetheless).\nOverall, it came out as a sort of mini-Myst.\n\nSpecial thanks to Anthropic and Claude Code. I'm a Unity developer with a bit over eight years of experience, but without its \"copilot\" there's no way I would've finished in solo what you can now play.\n\nLong story short - the stars aligned and I made something I won't be ashamed to show off.\n\n# [THE BEACON](https:\/\/ldjam.com\/events\/ludum-dare\/59\/the-beacon)","title":"I'm done!","wayback_source":[]}