{"author_link":"\/users\/stormdrill","author_name":"Stormdrill","author_uid":"stormdrill","comments":[],"epoch":1776721613,"event":"LD59","format":"md","ldjam_node_id":430650,"likes":0,"metadata":{"p_key":"96125","p_author":"Stormdrill","p_authorkey":"1426458","p_urlkey":"311645","p_title":"I Built a Gadget That Thinks Before Acting","p_cat":"LDJam ","p_event":"LD59","p_time":"1776721613","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1426458","us_name":"Stormdrill","us_username":"stormdrill","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":1,"author":426458,"body":"![up.png](\/\/\/raw\/ad1\/86\/z\/7104f.png)\nJust wrapped up my very first game jam! I went through several concepts before landing on signal latency.\nThe core mechanic revolves around a gadget that triggers devices, but here\u2019s the twist: each one has a different delay. Success depends on mastering these timings to move forward. \ud83d\udd79\ufe0f\n![2.png](\/\/\/raw\/ad1\/86\/z\/7103c.png)\nI experimented with the visuals quite a bit\u2014from a spy-themed aesthetic to the bright, minimalist style you see now. I think this \"pop\" look really suits the fun gameplay. \ud83c\udfae\n![3.png](\/\/\/raw\/ad1\/86\/z\/7103e.png)\nBeing a solo dev with less than two days on the clock, I had to be smart with my time. I skipped complex 3D modeling to focus on the logic. Except for some music I had \"in the drawer,\" everything was made during the jam.\nThis project might be small, but it\u2019s been a massive source of inspiration. I can already see how this mechanic could scale with upgrades and environmental puzzles. \n\n  Had a great time, and good luck to all the other participants! \ud83d\ude0a","comments":0,"created":"2026-04-20T21:39:59Z","files":[],"files-timestamp":0,"id":430650,"love":0,"meta":[],"modified":"2026-04-20T21:46:53Z","name":"I Built a Gadget That Thinks Before Acting","node-timestamp":"2026-04-20T21:46:53Z","parent":426460,"parents":[1,5,9,424249,426460],"path":"\/events\/ludum-dare\/59\/delayon\/i-built-a-gadget-that-thinks-before-acting","published":"2026-04-20T21:46:53Z","scope":"public","slug":"i-built-a-gadget-that-thinks-before-acting","subsubtype":"","subtype":"","type":"post","version":1359877},"node_metadata":{"n_key":"430650","n_urlkey":"311645","n_parent":"426460","n_path":"\/events\/ludum-dare\/59\/delayon\/i-built-a-gadget-that-thinks-before-acting","n_slug":"i-built-a-gadget-that-thinks-bef","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"426458","n_created":"1776721199","n_modified":"1776721613","n_version":"1359877","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/delayon\/i-built-a-gadget-that-thinks-before-acting","text":"![up.png](\/\/\/raw\/ad1\/86\/z\/7104f.png)\nJust wrapped up my very first game jam! I went through several concepts before landing on signal latency.\nThe core mechanic revolves around a gadget that triggers devices, but here\u2019s the twist: each one has a different delay. Success depends on mastering these timings to move forward. \ud83d\udd79\ufe0f\n![2.png](\/\/\/raw\/ad1\/86\/z\/7103c.png)\nI experimented with the visuals quite a bit\u2014from a spy-themed aesthetic to the bright, minimalist style you see now. I think this \"pop\" look really suits the fun gameplay. \ud83c\udfae\n![3.png](\/\/\/raw\/ad1\/86\/z\/7103e.png)\nBeing a solo dev with less than two days on the clock, I had to be smart with my time. I skipped complex 3D modeling to focus on the logic. Except for some music I had \"in the drawer,\" everything was made during the jam.\nThis project might be small, but it\u2019s been a massive source of inspiration. I can already see how this mechanic could scale with upgrades and environmental puzzles. \n\n  Had a great time, and good luck to all the other participants! \ud83d\ude0a","title":"I Built a Gadget That Thinks Before Acting","wayback_source":[]}