Still can't believe I finished
What went right
The biggest win wasn't even design. It was being slightly more organized in Aseprite than I've ever been. Not much, but it's honest work (and still not that good ๐ ). Just enough, like naming layers and separating animations, that I didn't hate myself every time I had to make a change.

I also kept the scope as tiny as I could, which helped a ton.
A few animations I'm proud of



Mostly just happy I broke the cycle of starting things and never finishing them.