{"author_link":"\/users\/fifut","author_name":"Fifut","author_uid":"fifut","comments":[],"epoch":1776811063,"event":"LD59","format":"md","ldjam_node_id":431485,"likes":0,"metadata":{"p_key":"96415","p_author":"Fifut","p_authorkey":"1234567","p_urlkey":"312056","p_title":"I made a 3D game","p_cat":"LDJam ","p_event":"LD59","p_time":"1776811063","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1234567","us_name":"LDJam user 234567","us_username":"234567","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":2,"author":234567,"body":"Since my last entry in Ludum Dare (54), I\u2019ve been getting into 3D game design using Godot. Creating 3D games opens up new possibilities and remains straightforward with Godot.\n\n### So this year, I made a 3D game [Catch the signal](https:\/\/ldjam.com\/events\/ludum-dare\/59\/catch-the-signals)\n\nIt is a game that involves catching signals from the planets and sending them to a receiver\n\n![Timeline 2.gif](\/\/\/raw\/744\/93\/z\/72281.gif)\n\n![Timeline 2.gif](\/\/\/raw\/744\/93\/z\/72282.gif)\n","comments":0,"created":"2026-04-21T22:17:42Z","files":[],"files-timestamp":0,"id":431485,"love":0,"meta":[],"modified":"2026-04-21T22:37:43Z","name":"I made a 3D game","node-timestamp":"2026-04-21T22:37:43Z","parent":428658,"parents":[1,5,9,424249,428658],"path":"\/events\/ludum-dare\/59\/catch-the-signals\/i-made-a-3d-game","published":"2026-04-21T22:37:43Z","scope":"public","slug":"i-made-a-3d-game","subsubtype":"","subtype":"","type":"post","version":1368553},"node_metadata":{"n_key":"431485","n_urlkey":"312056","n_parent":"428658","n_path":"\/events\/ludum-dare\/59\/catch-the-signals\/i-made-a-3d-game","n_slug":"i-made-a-3d-game","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"234567","n_created":"1776809862","n_modified":"1776811063","n_version":"1368553","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/catch-the-signals\/i-made-a-3d-game","text":"Since my last entry in Ludum Dare (54), I\u2019ve been getting into 3D game design using Godot. Creating 3D games opens up new possibilities and remains straightforward with Godot.\n\n### So this year, I made a 3D game [Catch the signal](https:\/\/ldjam.com\/events\/ludum-dare\/59\/catch-the-signals)\n\nIt is a game that involves catching signals from the planets and sending them to a receiver\n\n![Timeline 2.gif](\/\/\/raw\/744\/93\/z\/72281.gif)\n\n![Timeline 2.gif](\/\/\/raw\/744\/93\/z\/72282.gif)\n","title":"I made a 3D game","wayback_source":[]}