{"author_link":"\/users\/fabelay","author_name":"fabelay","author_uid":"fabelay","comments":[],"epoch":1776856419,"event":"LD59","format":"md","ldjam_node_id":431574,"likes":5,"metadata":{"p_key":"96457","p_author":"fabelay","p_authorkey":"1143606","p_urlkey":"312099","p_title":"First Time LD: What is really considered a \"bugfix\"?","p_cat":"LDJam ","p_event":"LD59","p_time":"1776856419","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1143606","us_name":"fabelay","us_username":"fabelay","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":1,"author":143606,"body":"Hi fellow LDers!\n\nWe are participating the first time and already had our good round of players trying our game (https:\/\/ldjam.com\/events\/ludum-dare\/59\/i-had-no-signal) and we couldn't be much more excited!\n\nNow we need advice from more experienced Jammers!\n\nThat's because we had some feedback and naturally we asked ourselves the question whether we can act on some of these feedbacks.\n\nThe 2017 Rules (https:\/\/ludumdare.com\/resources\/archive\/rules-2017\/) state:\n\n\n_\"Certain Bug Fixes are allowed. You can\u2019t add new features, but if something broke or didn\u2019t work correctly as you were finishing up, you can fix this after the deadline. You are asked to highlight the changes you make in your submission (a short change log). You probably wont get a 2nd chance with some players, but at least it wont be a problem for future players.\"_\n\n\nThere is a link on the submit page to the current rules, but its down: https:\/\/ludumdare.com\/rules\/\n\nSo, what we would like to fix is:\n- Monster spawn bug: encounter now works every round as intended (sometimes the monster was stuck and never encountered)\n- Restored missing trees (an area had trees intended to block paths, but somehow got missing)\n- Added brightness slider (game was unplayably dark on some monitors)\n\nNow we really don't know. To fix the monster we also needed to move it to a different spawn position, the trees are essentially minor but not just a single variable fix and the brightness slider could be considered a whole new feature.\n\nWhat is the accepted guideline there to judge this?\n\nFor now we have concluded we don't touch the Jam version at all and live with the problems, until the voting is over. Is this the right approach?","comments":12,"comments-timestamp":"2026-04-22T14:38:28Z","created":"2026-04-22T10:55:49Z","files":[],"files-timestamp":0,"id":431574,"love":5,"love-timestamp":"2026-04-23T01:59:20Z","meta":[],"modified":"2026-04-23T01:59:20Z","name":"First Time LD: What is really considered a \"bugfix\"?","node-timestamp":"2026-04-22T11:44:11Z","parent":424279,"parents":[1,5,9,424249,424279],"path":"\/events\/ludum-dare\/59\/i-had-no-signal\/first-time-ld-what-is-really-considered-a-bugfix","published":"2026-04-22T11:13:39Z","scope":"public","slug":"first-time-ld-what-is-really-considered-a-bugfix","subsubtype":"","subtype":"","type":"post","version":1369225},"node_metadata":{"n_key":"431574","n_urlkey":"312099","n_parent":"424279","n_path":"\/events\/ludum-dare\/59\/i-had-no-signal\/first-time-ld-what-is-really-considered-a-bugfix","n_slug":"first-time-ld-what-is-really-con","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"143606","n_created":"1776855349","n_modified":"1776909560","n_version":"1369225","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/i-had-no-signal\/first-time-ld-what-is-really-considered-a-bugfix","text":"Hi fellow LDers!\n\nWe are participating the first time and already had our good round of players trying our game (https:\/\/ldjam.com\/events\/ludum-dare\/59\/i-had-no-signal) and we couldn't be much more excited!\n\nNow we need advice from more experienced Jammers!\n\nThat's because we had some feedback and naturally we asked ourselves the question whether we can act on some of these feedbacks.\n\nThe 2017 Rules (https:\/\/ludumdare.com\/resources\/archive\/rules-2017\/) state:\n\n\n_\"Certain Bug Fixes are allowed. You can\u2019t add new features, but if something broke or didn\u2019t work correctly as you were finishing up, you can fix this after the deadline. You are asked to highlight the changes you make in your submission (a short change log). You probably wont get a 2nd chance with some players, but at least it wont be a problem for future players.\"_\n\n\nThere is a link on the submit page to the current rules, but its down: https:\/\/ludumdare.com\/rules\/\n\nSo, what we would like to fix is:\n- Monster spawn bug: encounter now works every round as intended (sometimes the monster was stuck and never encountered)\n- Restored missing trees (an area had trees intended to block paths, but somehow got missing)\n- Added brightness slider (game was unplayably dark on some monitors)\n\nNow we really don't know. To fix the monster we also needed to move it to a different spawn position, the trees are essentially minor but not just a single variable fix and the brightness slider could be considered a whole new feature.\n\nWhat is the accepted guideline there to judge this?\n\nFor now we have concluded we don't touch the Jam version at all and live with the problems, until the voting is over. Is this the right approach?","title":"First Time LD: What is really considered a \"bugfix\"?","wayback_source":[]}