First time doing a narrative puzzle game!
Last couple Ludum Dares, I did games mostly based on mechanics. This time, I was more inspired by narrative puzzle games like Blue Prince and Seance at Blake Manor and made a Spy/Detective game about blending in and learning coded signals! I'm really happy with how it turned out - and it even has an actual ending! Also this was my first time recording sound effects for a game jam - I recorded footsteps in the bathroom, smacked my keyboard while recording on the same computer (would not recommend lol), and even played some spy guitar!
https://ldjam.com/events/ludum-dare/59/fabric-reality-fabricators



btw, been having a blast with all your games! It's always so cool to see everyone's different takes on the theme!