What's the jankiest thing that made it into your game?

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Here's ours. :grimacing:

In TellyBuddy, you have to rotate a TV around and interact with it at different angles to solve puzzles.

The thing is...The TellyBuddy actually doesn't rotate AT ALL. We move the camera AROUND it instead (to avoid a lot of complicated quaternion math shenanigans involving Gimbal Lock).

So how do we make it look like the TellyBuddy is rotating in front of a 2D background?

Easy!

Just make the background a sprite and make sure that it is always oriented DIRECTLY behind the TellyBuddy, no matter what direction that the camera is pointing! :laughing:

There is almost DEFINITELY a better way to do this, but when you have mere hours to get the game out the door and submit, sometimes you gotta pull out the JANK moves. :sunglasses:

Have you had to resort to desperate measures to make the deadline? We'd love to hear your stories, so we feel less silly about ours. :sweat_smile: