A Roguelike about digging tunnels!

Yeah, we got a little sidetracked from 'signal' theme into 'connecting point A to point B', a-a-and our game happened. Anyway, what is it about?

You are an ancient evil lord, who just woke up in his cave and now wants to conquer nearby kingdom of gnomes. The problem - you are trapped deep underground.

Now you need to dig tunnels, find your imp's altars, eat delicious magma and enslave gnomes who got lost in this caves.

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The game is a full roguelike experience: build your deck of tetris-like pieces with unique special effects, gain passives to survive longer and be stronger, gather gold, spend it in the shop, repeat.

Complete all 7 procedurally generated increasingly hard levels to get to the surface. Maybe not in the first try. Maybe not in the second. But someday Lord Malleus will rise for sure! IMGem20260423/em143115_978.jpg