A Hidden Ghost You Can Only See Through Static
Here’s a small curiosity about our game that we didn’t fully get to develop in time for the jam, but we still wanted to sneak in as a little secret for players.
We originally designed a feature for a later level that is already technically functional, but didn’t make it into the final progression. Instead, we decided to include it as an optional detail in Level 2.
There’s a ghost hidden in the scene… but you can’t see it under normal conditions.
The only way to reveal it is by tuning the TV incorrectly — when the screen is distorted or “out of sync,” the ghost suddenly appears. It’s like the static is pulling back a layer of reality.
TV tunned

TV mistunned

It’s a small detail, but one we really enjoyed experimenting with. Maybe in a future version, we’ll expand this idea further.
Would you have liked this mechanic to be more central to the gameplay? Would you be interested in playing a more complete version of this game after the jam voting period?