{"author_link":"\/users\/catanus","author_name":"Catanus","author_uid":"catanus","comments":[],"epoch":1776976486,"event":"LD59","format":"md","ldjam_node_id":431875,"likes":6,"metadata":{"p_key":"96613","p_author":"Catanus","p_authorkey":"1424632","p_urlkey":"312256","p_title":"Last Frequency \u2014 deliver the last signal","p_cat":"LDJam ","p_event":"LD59","p_time":"1776976486","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1424632","us_name":"LDJam user 424632","us_username":"424632","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":1,"author":424632,"body":"Hi everyone!\n\nThank you very much for rating our game so highly! <3\n\nI\u2019d like to share some details about developing our first [game](https:\/\/ldjam.com\/events\/ludum-dare\/59\/last-frequency\/) for Ludum Dare.\n\nThe whole idea for the jam started with just a few lines on paper. Here\u2019s what the initial sketch looked like:\n\n![Screenshot 2026-04-23 214938.png](\/\/\/raw\/8ba\/76\/z\/72804.png)\n\nAnd here's what grew out of it:\n\n![last-freq-2(3).gif](\/\/\/raw\/8ba\/76\/z\/72812.gif)\n\nWe had plenty of other ideas for next levels and ways to make the existing ones more challenging. For example, we considered adding a rhythm-based mini game and introducing enemies into the gameplay. We also wanted to refine the music and some of the implemented mechanics, but we decided to stick with what we already had so we could polish it into a solid, playable state within the three-day timeframe.\n\nTry it out in **your browser**:\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/59\/last-frequency ","comments":0,"created":"2026-04-23T19:05:07Z","files":[],"files-timestamp":0,"id":431875,"love":6,"love-timestamp":"2026-05-03T16:58:14Z","meta":[],"modified":"2026-05-03T16:58:14Z","name":"Last Frequency \u2014 deliver the last signal","node-timestamp":"2026-04-23T20:34:46Z","parent":424638,"parents":[1,5,9,424249,424638],"path":"\/events\/ludum-dare\/59\/last-frequency\/last-frequency-deliver-the-last-signal","published":"2026-04-23T20:34:46Z","scope":"public","slug":"last-frequency-deliver-the-last-signal","subsubtype":"","subtype":"","type":"post","version":1371198},"node_metadata":{"n_key":"431875","n_urlkey":"312256","n_parent":"424638","n_path":"\/events\/ludum-dare\/59\/last-frequency\/last-frequency-deliver-the-last-signal","n_slug":"last-frequency-deliver-the-last-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"424632","n_created":"1776971107","n_modified":"1777827494","n_version":"1371198","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/last-frequency\/last-frequency-deliver-the-last-signal","text":"Hi everyone!\n\nThank you very much for rating our game so highly! <3\n\nI\u2019d like to share some details about developing our first [game](https:\/\/ldjam.com\/events\/ludum-dare\/59\/last-frequency\/) for Ludum Dare.\n\nThe whole idea for the jam started with just a few lines on paper. Here\u2019s what the initial sketch looked like:\n\n![Screenshot 2026-04-23 214938.png](\/\/\/raw\/8ba\/76\/z\/72804.png)\n\nAnd here's what grew out of it:\n\n![last-freq-2(3).gif](\/\/\/raw\/8ba\/76\/z\/72812.gif)\n\nWe had plenty of other ideas for next levels and ways to make the existing ones more challenging. For example, we considered adding a rhythm-based mini game and introducing enemies into the gameplay. We also wanted to refine the music and some of the implemented mechanics, but we decided to stick with what we already had so we could polish it into a solid, playable state within the three-day timeframe.\n\nTry it out in **your browser**:\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/59\/last-frequency ","title":"Last Frequency \u2014 deliver the last signal","wayback_source":[]}