{"author_link":"\/users\/fabelay","author_name":"fabelay","author_uid":"fabelay","comments":[],"epoch":1777069746,"event":"LD59","format":"md","ldjam_node_id":432008,"likes":3,"metadata":{"p_key":"96682","p_author":"fabelay","p_authorkey":"1143606","p_urlkey":"312328","p_title":"Over 30 Ratings!","p_cat":"LDJam ","p_event":"LD59","p_time":"1777069746","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1143606","us_name":"fabelay","us_username":"fabelay","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":1,"author":143606,"body":"## Thank you very much! \n\nWe spontaneously decided to do our first Ludum Dare (finally) and we achieved way more than we thought we would! Let alone having other people to actually play our game too and giving valuable feedback. You have no idea how much fun we had creating our game (there were also brief breakdowns, lol) and interacting with this positive community!\n\nNow we hope we can participate in many more Ludum Dare iterations and of course we believe in a solution beyond 2028.\n\nJust some random screenshots we did when creating the game:\n\nSaturday, the phone works (pink ball for scale)\n![Godot_v4.6.2-stable_win64_2V7iHE3UIL.png](\/\/\/raw\/6f0\/32\/z\/72a17.png)\n\nMonday, the scary sign, so the player knows whats up\n![Godot_v4.6.2-stable_win64_D6VG7dJpRw.png](\/\/\/raw\/6f0\/32\/z\/72a15.png)\n\nSaturday, figuring out the brushes, since we need a textured landscape\n![blender_Ox0MtasV7Q.jpg](\/\/\/raw\/6f0\/32\/z\/72a16.jpg)\n\nMonday, the forest seems to be done now\n![Godot_v4.6.2-stable_win64_EHqSSyATH7.jpg](\/\/\/raw\/6f0\/32\/z\/72a14.jpg)\n\nSunday, Rigging is harder than we thought\n![blender_ULdbLvKjl1.png](\/\/\/raw\/6f0\/32\/z\/72a18.png)\n\n\n","comments":0,"created":"2026-04-24T22:08:31Z","files":[],"files-timestamp":0,"id":432008,"love":3,"love-timestamp":"2026-04-25T02:28:35Z","meta":[],"modified":"2026-04-25T02:28:35Z","name":"Over 30 Ratings!","node-timestamp":"2026-04-24T22:30:21Z","parent":424279,"parents":[1,5,9,424249,424279],"path":"\/events\/ludum-dare\/59\/i-had-no-signal\/over-30-ratings","published":"2026-04-24T22:29:06Z","scope":"public","slug":"over-30-ratings","subsubtype":"","subtype":"","type":"post","version":1371858},"node_metadata":{"n_key":"432008","n_urlkey":"312328","n_parent":"424279","n_path":"\/events\/ludum-dare\/59\/i-had-no-signal\/over-30-ratings","n_slug":"over-30-ratings","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"143606","n_created":"1777068511","n_modified":"1777084115","n_version":"1371858","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/i-had-no-signal\/over-30-ratings","text":"## Thank you very much! \n\nWe spontaneously decided to do our first Ludum Dare (finally) and we achieved way more than we thought we would! Let alone having other people to actually play our game too and giving valuable feedback. You have no idea how much fun we had creating our game (there were also brief breakdowns, lol) and interacting with this positive community!\n\nNow we hope we can participate in many more Ludum Dare iterations and of course we believe in a solution beyond 2028.\n\nJust some random screenshots we did when creating the game:\n\nSaturday, the phone works (pink ball for scale)\n![Godot_v4.6.2-stable_win64_2V7iHE3UIL.png](\/\/\/raw\/6f0\/32\/z\/72a17.png)\n\nMonday, the scary sign, so the player knows whats up\n![Godot_v4.6.2-stable_win64_D6VG7dJpRw.png](\/\/\/raw\/6f0\/32\/z\/72a15.png)\n\nSaturday, figuring out the brushes, since we need a textured landscape\n![blender_Ox0MtasV7Q.jpg](\/\/\/raw\/6f0\/32\/z\/72a16.jpg)\n\nMonday, the forest seems to be done now\n![Godot_v4.6.2-stable_win64_EHqSSyATH7.jpg](\/\/\/raw\/6f0\/32\/z\/72a14.jpg)\n\nSunday, Rigging is harder than we thought\n![blender_ULdbLvKjl1.png](\/\/\/raw\/6f0\/32\/z\/72a18.png)\n\n\n","title":"Over 30 Ratings!","wayback_source":[]}