{"author_link":"\/users\/purpledartfrog","author_name":"PurpledArtFrog","author_uid":"purpledartfrog","comments":[],"epoch":1777283716,"event":"LD59","format":"md","ldjam_node_id":432153,"likes":10,"metadata":{"p_key":"96768","p_author":"PurpledArtFrog","p_authorkey":"1097367","p_urlkey":"312414","p_title":"POST JAM! Earth Assimilation Readiness Protocol","p_cat":"LDJam ","p_event":"LD59","p_time":"1777283716","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":"1097367","us_name":"PurpledArtFrog","us_username":"purpledartfrog","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":9,"author":97367,"body":"I'm taking feedback and ideas ... if they are doable I'll implement them.\n\n\n![CoverImage PJ.png](\/\/\/raw\/75c\/71\/z\/72cca.png)\n\nI had a project that was just a smidgen too ambitious for my skillset ... when keeping the 48 time limit in mind. \nSo for those who already gave it a spin... \nNow there's a post jam version and this is the list of adjustments - I suppose it's about 80% bug fixes.. but I added some QoL things as well.\n\nPostJam: https:\/\/frogboxcreations.itch.io\/ld59-earth-assimilation-readiness-protocol-postjam\n\nThis is the adjusted in-game look:\n![2026-04-27_11h49_19.png](\/\/\/raw\/75c\/71\/z\/72ccc.png)\n\nAnd the menu:\n![2026-04-27_11h48_41.png](\/\/\/raw\/75c\/71\/z\/72ccd.png)\n\n\nPost-Jam Update \ud83d\ude80\n\nBeen polishing the jam version and pushed a post-jam update with a bunch of improvements:\n\nNew Features\n* Hardcore Mode added\n** Double incident spawns\n** Increased chance of high-threat events\n* God Mode added (learning\/sandbox mode)\n** Reveals incident types for training\n** Includes speed control\n\nGameplay Improvements\n* Scanning system reworked\n** Each scan level now locks to a single consistent description\n** Signal readings now better adhere to intended min\/max ranges\n** Makes scan progression feel more readable and reliable\n* Incidents are now clickable\n* Camera now moves and centers on selected incidents\n* Added particle traces for improved signal\/threat visualization\n\nUI \/ Feedback\n* General UI polish pass\n* Cleaned up the incident information screen\n* Smoother camera behavior and overall readability improvements\n\nThanks to everyone who tried the jam build and gave feedback \u2014 this version is already much closer to the game I imagined. \ud83d\udc7d\ud83c\udf0d\n\nNotifications\n@jk5000\n@xwilarg\n@matt-giuca\n@sinusquell\n@loig\n@trav\n@nullval\n@pres2300\n@bushfire\n@kseniya\n@perfectsquare\n@deng\n@richjbaron\n@rafa-fiedo\n@allexeee\n@stormsword\n@maggardjosh\n@noobman64\n@smolbigby\n@marudziik\n@joegreen\n@theoratkin\n","comments":4,"comments-timestamp":"2026-04-28T13:49:10Z","created":"2026-04-27T09:27:02Z","files":[],"files-timestamp":0,"id":432153,"love":10,"love-timestamp":"2026-04-28T11:54:20Z","meta":[],"modified":"2026-04-28T13:49:10Z","name":"POST JAM! Earth Assimilation Readiness Protocol","node-timestamp":"2026-04-28T07:04:17Z","parent":426962,"parents":[1,5,9,424249,426962],"path":"\/events\/ludum-dare\/59\/earth-assimilation-readiness-protocol\/post-jam-earth-assimilation-readiness-protocol","published":"2026-04-27T09:55:16Z","scope":"public","slug":"post-jam-earth-assimilation-readiness-protocol","subsubtype":"","subtype":"","type":"post","version":1373019},"node_metadata":{"n_key":"432153","n_urlkey":"312414","n_parent":"426962","n_path":"\/events\/ludum-dare\/59\/earth-assimilation-readiness-protocol\/post-jam-earth-assimilation-readiness-protocol","n_slug":"post-jam-earth-assimilation-read","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"97367","n_created":"1777282022","n_modified":"1777384150","n_version":"1373019","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/earth-assimilation-readiness-protocol\/post-jam-earth-assimilation-readiness-protocol","text":"I'm taking feedback and ideas ... if they are doable I'll implement them.\n\n\n![CoverImage PJ.png](\/\/\/raw\/75c\/71\/z\/72cca.png)\n\nI had a project that was just a smidgen too ambitious for my skillset ... when keeping the 48 time limit in mind. \nSo for those who already gave it a spin... \nNow there's a post jam version and this is the list of adjustments - I suppose it's about 80% bug fixes.. but I added some QoL things as well.\n\nPostJam: https:\/\/frogboxcreations.itch.io\/ld59-earth-assimilation-readiness-protocol-postjam\n\nThis is the adjusted in-game look:\n![2026-04-27_11h49_19.png](\/\/\/raw\/75c\/71\/z\/72ccc.png)\n\nAnd the menu:\n![2026-04-27_11h48_41.png](\/\/\/raw\/75c\/71\/z\/72ccd.png)\n\n\nPost-Jam Update \ud83d\ude80\n\nBeen polishing the jam version and pushed a post-jam update with a bunch of improvements:\n\nNew Features\n* Hardcore Mode added\n** Double incident spawns\n** Increased chance of high-threat events\n* God Mode added (learning\/sandbox mode)\n** Reveals incident types for training\n** Includes speed control\n\nGameplay Improvements\n* Scanning system reworked\n** Each scan level now locks to a single consistent description\n** Signal readings now better adhere to intended min\/max ranges\n** Makes scan progression feel more readable and reliable\n* Incidents are now clickable\n* Camera now moves and centers on selected incidents\n* Added particle traces for improved signal\/threat visualization\n\nUI \/ Feedback\n* General UI polish pass\n* Cleaned up the incident information screen\n* Smoother camera behavior and overall readability improvements\n\nThanks to everyone who tried the jam build and gave feedback \u2014 this version is already much closer to the game I imagined. \ud83d\udc7d\ud83c\udf0d\n\nNotifications\n@jk5000\n@xwilarg\n@matt-giuca\n@sinusquell\n@loig\n@trav\n@nullval\n@pres2300\n@bushfire\n@kseniya\n@perfectsquare\n@deng\n@richjbaron\n@rafa-fiedo\n@allexeee\n@stormsword\n@maggardjosh\n@noobman64\n@smolbigby\n@marudziik\n@joegreen\n@theoratkin\n","title":"POST JAM! Earth Assimilation Readiness Protocol","wayback_source":[]}