{"author_link":"\/users\/pipetto","author_name":"pipetto","author_uid":"pipetto","comments":[],"epoch":1778338598,"event":"LD59","format":"md","ldjam_node_id":432658,"likes":7,"metadata":{"p_key":"97003","p_author":"pipetto","p_authorkey":"1424326","p_urlkey":"312654","p_title":"We've waited!","p_cat":"LDJam ","p_event":"LD59","p_time":"1778338598","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1424326","us_name":"LDJam user 424326","us_username":"424326","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":1,"author":424326,"body":"![\u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435_2026-05-09_222416040.png](\/\/\/raw\/689\/76\/z\/733b4.png)\n\nThe jam results turned out to be quite unexpected.\n\nFirst of all, I want to thank all the participants \u2014 for our first time joining a game jam, it was really inspiring to see so many genuinely great and thoughtfully made projects. You could clearly feel how much time, effort, and passion people put into their games.\n\nAfter the results were published, though, I was left with the feeling that the voting system doesn\u2019t work entirely evenly. Some projects that actively participated in rating other games and received a lot of ratings ended up far below projects with a much smaller number of votes.\n\nBecause of this, it creates a strange kind of motivation: it almost feels more beneficial to interact less with other games and avoid \u201cshowing up\u201d too much in the voting filters, since getting a high average score is easier with only 30\u201340 ratings.\n\nAt the same time, this is absolutely not a complaint about specific participants or their games \u2014 many of the entries were genuinely strong and deserve attention. These are just thoughts about the rating system itself and how visibility gets distributed between projects.\n\nWhat surprised me the most wasn\u2019t even our game\u2019s placement, but the fact that I didn\u2019t see several projects I sincerely enjoyed among the top entries.\n\nThat said, I honestly don\u2019t even know how such a system could realistically be improved \u2014 within the context of a game jam, it\u2019s probably a very difficult problem to solve. I just wanted to share my thoughts after seeing the results.\n\nIn any case, we\u2019ll definitely participate again. For a first attempt, I think our project turned out pretty well \ud83d\ude42","comments":2,"comments-timestamp":"2026-05-10T11:21:41Z","created":"2026-05-09T14:24:08Z","files":[],"files-timestamp":0,"id":432658,"love":7,"love-timestamp":"2026-05-09T17:24:04Z","meta":[],"modified":"2026-05-10T11:21:41Z","name":"We've waited!","node-timestamp":"2026-05-09T14:56:38Z","parent":424327,"parents":[1,5,9,424249,424327],"path":"\/events\/ludum-dare\/59\/echomaze\/weve-waited","published":"2026-05-09T14:56:38Z","scope":"public","slug":"weve-waited","subsubtype":"","subtype":"","type":"post","version":1375120},"node_metadata":{"n_key":"432658","n_urlkey":"312654","n_parent":"424327","n_path":"\/events\/ludum-dare\/59\/echomaze\/weve-waited","n_slug":"weve-waited","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"424326","n_created":"1778336648","n_modified":"1778412101","n_version":"1375120","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/echomaze\/weve-waited","text":"![\u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435_2026-05-09_222416040.png](\/\/\/raw\/689\/76\/z\/733b4.png)\n\nThe jam results turned out to be quite unexpected.\n\nFirst of all, I want to thank all the participants \u2014 for our first time joining a game jam, it was really inspiring to see so many genuinely great and thoughtfully made projects. You could clearly feel how much time, effort, and passion people put into their games.\n\nAfter the results were published, though, I was left with the feeling that the voting system doesn\u2019t work entirely evenly. Some projects that actively participated in rating other games and received a lot of ratings ended up far below projects with a much smaller number of votes.\n\nBecause of this, it creates a strange kind of motivation: it almost feels more beneficial to interact less with other games and avoid \u201cshowing up\u201d too much in the voting filters, since getting a high average score is easier with only 30\u201340 ratings.\n\nAt the same time, this is absolutely not a complaint about specific participants or their games \u2014 many of the entries were genuinely strong and deserve attention. These are just thoughts about the rating system itself and how visibility gets distributed between projects.\n\nWhat surprised me the most wasn\u2019t even our game\u2019s placement, but the fact that I didn\u2019t see several projects I sincerely enjoyed among the top entries.\n\nThat said, I honestly don\u2019t even know how such a system could realistically be improved \u2014 within the context of a game jam, it\u2019s probably a very difficult problem to solve. I just wanted to share my thoughts after seeing the results.\n\nIn any case, we\u2019ll definitely participate again. For a first attempt, I think our project turned out pretty well \ud83d\ude42","title":"We've waited!","wayback_source":[]}