"I'm in", but with a big ego

Ahoy! 4th time LDjammer person right here. I'm @Moski, co-designer and lead (if not lone) artist of Colossorama (36), Hyper Holomayhem 37 and Petty Puny Planet 38, all past LDJam entries playable from WhalesAndGames.itch.io. (Colossorama got heavily updated post-jam. Classic jam version should still be downloadable somewhere there)
This time around, though, I'm not participating with the usual team. Instead, @kroltan will be the coder and (lead?) designer of the game, and @jmm will do the music (and possibly co-design. We haven't talked that much about the extent of our roles yet). Code, graphics and sound. A well rounded team. I'm pumped up!
Tools of the trade
The tool I'll be using this time around is still going to be Krita. I wrote about it in the past, showing examples of what I made with it for the past LD Jams. It's versatile for 2D assets and it's completely free and open source.

It's not very good with text though, so if there's any need to make text, I'll use Photoshop instead. In case you'd like to know, I'm using a Cintiq 13HD this time around (I've used an Intuos Pro for the last jams). It's not really that important when it comes to simple game assets though, so even the cheapest of tablets could work.
Teamwork-wise, we're communicating through Discord. Better than Skype and similars, and, of course, free. There's some LDJam channels around, in case you'd like to look for a team or to share ideas with other jammers.
Closing remarks
Well, that's pretty much it. Follow me on twitter if you'd like to stay in contact post-jam. There's not much else to say on my part. Let me just wish y'all the best of luck, and I'm looking forward to seeing what you come up with this time around. Cheers! :whale: