I'm in with an audio spin
Game jams are super fun. Ludum Dare is one of the funnest. So, here I am to make something fun, with a lean toward solid audio and interesting mechanics.
I compose music and produce sound effects for games, so that's my focus. Pretty good at tech. Okay at game design. Not so great at graphics.
This is my fourth attempt at making a game for Ludum Dare. Last time around, I made music for seven projects. Now I'm ready to create a game of my own again.
Tools? Still thinking on those.
- Engine: Unity (C#) with ProBuilder
- Audio: FL Studio 12 (Sytrus, Nexus, Super Audio Cart, and/or EastWest Play)
- Graphics: Aseprite for some pixelly textures (possibly)
Streaming the whole thing on Twitch, which should be an interesting experience.
Feel free to follow me on Twitter and check out my website where I offer various game audio services.
Good luck to everyone else joining in!