{"author_link":"\/users\/ithildin","author_name":"Ithildin","author_uid":"ithildin","comments":[],"epoch":1501239664,"event":"LD39","format":"md","ldjam_node_id":38560,"likes":2,"metadata":{"p_key":"97194","p_author":"Ithildin","p_authorkey":"1000455","p_urlkey":"312856","p_title":"I'm in! :D","p_cat":"LDJam ","p_event":"LD39","p_time":"1501239664","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1000455","us_name":"Ithildin","us_username":"ithildin","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":8,"author":455,"body":"I'm just starting holidays today, and what a better way to celebrate than by doing some more gamedev :slight_smile:\n\nI've started thinking of some ideas with the final theme selection, and as far as tools go, I'm still undecided, but odds are that I'll go for the familiar ones: \n\n* Code: Most likely, **Haxe+Flixel** on FlashDevelop, or **Unity 5** + Visual Studio 2017.\n* Art: **Photoshop**, **Aseprite** or **Graphics Gale**, **Inkscape**. Perhaps **TexturePacker**\n* Audio: **Audacity** and probably some sound effect generator. If I have the time for music, then either **Caustic 3** or **Bosca Ceoil**. I could experiment a bit with **GarageBand** as well, but I've never used it before and given the time constraints (in my case, particularly for audio :sweat:) the experiments could be risky.\n* Levels: If I need an editor, **Tiled**.\n\nMy preparation plan includes some more brainstorming, checking the tools, doing some shopping for groceries, playing \"for science\" and hopefully having a good rest.\n\nBest luck to everyone else! :D","comments":0,"created":"2017-07-28T10:48:34Z","files":[],"files-timestamp":0,"id":38560,"love":2,"love-timestamp":"2017-07-28T12:01:27Z","meta":[],"modified":"2017-07-28T12:01:27Z","name":"I'm in! :D","node-timestamp":"2017-07-28T11:21:41Z","parent":34255,"parents":[1,5,9,32802,34255],"path":"\/events\/ludum-dare\/39\/thunderbolts-and-lightning\/im-in-d","published":"2017-07-28T11:01:04Z","scope":"public","slug":"im-in-d","subsubtype":"","subtype":"","type":"post","version":96061},"node_metadata":{"n_key":"38560","n_urlkey":"312856","n_parent":"34255","n_path":"\/events\/ludum-dare\/39\/thunderbolts-and-lightning\/im-in-d","n_slug":"im-in-d","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"455","n_created":"1501238914","n_modified":"1501243287","n_version":"96061","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/thunderbolts-and-lightning\/im-in-d","text":"I'm just starting holidays today, and what a better way to celebrate than by doing some more gamedev :slight_smile:\n\nI've started thinking of some ideas with the final theme selection, and as far as tools go, I'm still undecided, but odds are that I'll go for the familiar ones: \n\n* Code: Most likely, **Haxe+Flixel** on FlashDevelop, or **Unity 5** + Visual Studio 2017.\n* Art: **Photoshop**, **Aseprite** or **Graphics Gale**, **Inkscape**. Perhaps **TexturePacker**\n* Audio: **Audacity** and probably some sound effect generator. If I have the time for music, then either **Caustic 3** or **Bosca Ceoil**. I could experiment a bit with **GarageBand** as well, but I've never used it before and given the time constraints (in my case, particularly for audio :sweat:) the experiments could be risky.\n* Levels: If I need an editor, **Tiled**.\n\nMy preparation plan includes some more brainstorming, checking the tools, doing some shopping for groceries, playing \"for science\" and hopefully having a good rest.\n\nBest luck to everyone else! :D","title":"I'm in! :D","wayback_source":[]}