{"author_link":"\/users\/pbg","author_name":"PBG","author_uid":"pbg","comments":[],"epoch":1501272827,"event":"LD39","format":"md","ldjam_node_id":39663,"likes":0,"metadata":{"p_key":"97360","p_author":"PBG","p_authorkey":"1039516","p_urlkey":"313028","p_title":"In with my first (hopefully) procedural game","p_cat":"LDJam ","p_event":"LD39","p_time":"1501272827","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1039516","us_name":"PBG","us_username":"pbg","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":4,"author":39516,"body":"Hi!\n\nIt's been years since I've managed to crank anything out for LD, but I've decided I want to go again. Given how short I am on time on the weekends (fatherhood!), I am setting my sights a little low :).\n\nI will be doing everything in Pico-8, which has quickly become my favorite way to program games. It's so fast!\n\nI have also become obsessed with procedural action games (Splunky and Isaac are basically the only games I ever play anymore), and so I want to take a crack. I've made a bare-bones level generator for a bare-bones platformer that I've released (https:\/\/www.lexaloffle.com\/bbs\/?pid=42855&tid=29695) so I can utilize it. I don't know exactly what it will be yet, as I am waiting on the theme, but we will see!\n\nHave fun, and if you are interested in using this level generator in Pico-8, let me know! It can probably be ported to LOVE without TOO much effort, and I would love to help there if you are interested.\n\n-PBG","comments":0,"created":"2017-07-28T20:13:16Z","files":[],"files-timestamp":0,"id":39663,"love":0,"meta":[],"modified":"2017-07-28T20:13:47Z","name":"In with my first (hopefully) procedural game","node-timestamp":"2017-07-28T20:13:47Z","parent":39519,"parents":[1,5,9,32802,39519],"path":"\/events\/ludum-dare\/39\/hungry-harrys-climb\/in-with-my-first-hopefully-procedural-game","published":"2017-07-28T20:13:47Z","scope":"public","slug":"in-with-my-first-hopefully-procedural-game","subsubtype":"","subtype":"","type":"post","version":97794},"node_metadata":{"n_key":"39663","n_urlkey":"313028","n_parent":"39519","n_path":"\/events\/ludum-dare\/39\/hungry-harrys-climb\/in-with-my-first-hopefully-procedural-game","n_slug":"in-with-my-first-hopefully-proce","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"39516","n_created":"1501272796","n_modified":"1501272827","n_version":"97794","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/hungry-harrys-climb\/in-with-my-first-hopefully-procedural-game","text":"Hi!\n\nIt's been years since I've managed to crank anything out for LD, but I've decided I want to go again. Given how short I am on time on the weekends (fatherhood!), I am setting my sights a little low :).\n\nI will be doing everything in Pico-8, which has quickly become my favorite way to program games. It's so fast!\n\nI have also become obsessed with procedural action games (Splunky and Isaac are basically the only games I ever play anymore), and so I want to take a crack. I've made a bare-bones level generator for a bare-bones platformer that I've released (https:\/\/www.lexaloffle.com\/bbs\/?pid=42855&tid=29695) so I can utilize it. I don't know exactly what it will be yet, as I am waiting on the theme, but we will see!\n\nHave fun, and if you are interested in using this level generator in Pico-8, let me know! It can probably be ported to LOVE without TOO much effort, and I would love to help there if you are interested.\n\n-PBG","title":"In with my first (hopefully) procedural game","wayback_source":[]}