{"author_link":"\/users\/megruda","author_name":"megruda","author_uid":"megruda","comments":[],"epoch":1501275825,"event":"LD39","format":"md","ldjam_node_id":39854,"likes":0,"metadata":{"p_key":"97379","p_author":"megruda","p_authorkey":"1004308","p_urlkey":"313049","p_title":"I'm in (I think...)","p_cat":"LDJam ","p_event":"LD39","p_time":"1501275825","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1004308","us_name":"megruda","us_username":"megruda","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":4308,"body":"I may not have the time for it this LD but hopefully I can get something together. Once the theme is announced I will do a bit of brainstorming for a couple of hours, if I can get excited about an idea I will try and follow through with it.\n\nTools: I'll mostly be using a bunch of tools I have no clue how to use, but either have student licenses for or got in humble bundles. If its a 3D game I will most likely be using 3DS Max, and possibly substance designer \/ painter. If its 2D or isometric I will probably be using MagicaVoxel, Marmoset Hexels and maybe a couple of other things I have never used. I will be using Unity for the engine and probably FL Studio for the audio.","comments":0,"created":"2017-07-28T20:54:11Z","files":[],"files-timestamp":0,"id":39854,"love":0,"meta":[],"modified":"2017-07-28T21:03:45Z","name":"I'm in (I think...)","node-timestamp":"2017-07-28T21:03:45Z","parent":39839,"parents":[1,5,9,32802,39839],"path":"\/events\/ludum-dare\/39\/$39839\/im-in-i-think","published":"2017-07-28T21:03:45Z","scope":"public","slug":"im-in-i-think","subsubtype":"","subtype":"","type":"post","version":98102},"node_metadata":{"n_key":"39854","n_urlkey":"313049","n_parent":"39839","n_path":"\/events\/ludum-dare\/39\/$39839\/im-in-i-think","n_slug":"im-in-i-think","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"4308","n_created":"1501275251","n_modified":"1501275825","n_version":"98102","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/$39839\/im-in-i-think","text":"I may not have the time for it this LD but hopefully I can get something together. Once the theme is announced I will do a bit of brainstorming for a couple of hours, if I can get excited about an idea I will try and follow through with it.\n\nTools: I'll mostly be using a bunch of tools I have no clue how to use, but either have student licenses for or got in humble bundles. If its a 3D game I will most likely be using 3DS Max, and possibly substance designer \/ painter. If its 2D or isometric I will probably be using MagicaVoxel, Marmoset Hexels and maybe a couple of other things I have never used. I will be using Unity for the engine and probably FL Studio for the audio.","title":"I'm in (I think...)","wayback_source":[]}