{"author_link": "/users/knarf", "author_name": "knarf", "author_uid": "knarf", "comments": [], "epoch": 1501314302, "event": "LD39", "format": "md", "ldjam_node_id": 41731, "likes": 0, "metadata": {"p_key": "97736", "p_author": "knarf", "p_authorkey": "1012226", "p_urlkey": "313421", "p_title": "I'm In !", "p_cat": "LDJam ", "p_event": "LD39", "p_time": "1501314302", "p_likes": "0", "p_comments": "0", "p_status": "WAYBACK", "us_key": "1012226", "us_name": "knarf", "us_username": "knarf", "event_start": "1501200000", "event_key": "74", "event_name": "LD 39"}, "node": {"_collation": {"body_sanitizer": "TextUtils::SanitizeHTML via existing importer", "event": "LD39", "removed_author": false}, "_superparent": 32802, "_trust": 5, "author": 12226, "body": "I'm in the jam! Already nearly 4 hours of sleep and 2 hours of code spent >D I hope to push the submission button anyway this time, maybe throwing me into the waters with this \"I'm In!\" mandatory post will help a little bit to fight the recurring \"my game sucks so much\" syndrome of shame ...\nGM, sfxr / bfxr, reaper, ProMotion as comfort zone (the word comfort is relative)\nAim: to have fnu, keep the scope small and realistic, iterate often, try to control task list, plan with trello, have a good repo. Do not waste myself too much, breathe in the air from the outside, get feedback from friends and publish before the deadline.\nI'll try to make some kind of * classic * shoot'em up as it seems relatively possible and I never pushed the thing until the end. I hope you all will have fun, good luck! :v:", "comments": 0, "created": "2017-07-29T07:18:36Z", "files": [], "files-timestamp": 0, "id": 41731, "love": 0, "meta": [], "modified": "2017-07-29T07:45:02Z", "name": "I'm In !", "node-timestamp": "2017-07-29T07:45:02Z", "parent": 41723, "parents": [1, 5, 9, 32802, 41723], "path": "/events/ludum-dare/39/parodianus-ii/im-in", "published": "2017-07-29T07:45:02Z", "scope": "public", "slug": "im-in", "subsubtype": "", "subtype": "", "type": "post", "version": 101151}, "node_metadata": {"n_key": "41731", "n_urlkey": "313421", "n_parent": "41723", "n_path": "/events/ludum-dare/39/parodianus-ii/im-in", "n_slug": "im-in", "n_type": "post", "n_subtype": "", "n_subsubtype": "", "n_author": "12226", "n_created": "1501312716", "n_modified": "1501314302", "n_version": "101151", "n_status": "WAYBACK"}, "source_url": "https://ldjam.com/events/ludum-dare/39/parodianus-ii/im-in", "text": "I'm in the jam! Already nearly 4 hours of sleep and 2 hours of code spent >D I hope to push the submission button anyway this time, maybe throwing me into the waters with this \"I'm In!\" mandatory post will help a little bit to fight the recurring \"my game sucks so much\" syndrome of shame ...\nGM, sfxr / bfxr, reaper, ProMotion as comfort zone (the word comfort is relative)\nAim: to have fnu, keep the scope small and realistic, iterate often, try to control task list, plan with trello, have a good repo. Do not waste myself too much, breathe in the air from the outside, get feedback from friends and publish before the deadline.\nI'll try to make some kind of * classic * shoot'em up as it seems relatively possible and I never pushed the thing until the end. I hope you all will have fun, good luck! :v:", "title": "I'm In !", "wayback_source": []}