Devlog #1

This morning has been going well! After deciding on our game (infinite runner in a cave, where your torch is constantly running out), we've made some good progress. Player movement, torch and battery functionality are all well underway, as is a lot of the art.

We ran into some difficulties at the beginning - namely forgetting to update Unity & create a git repo, but that's all sorted now. Looking forward to spending the rest of the weekend on this!

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Hozomeen consists of Pip Turner (https://twitter.com/dwarph) and Poppy Lomax (https://twitter.com/spacebabe7).