Starting in the middle and working outwards
For some reason I decided to start by modeling and rigging a character, possibly because that was an area I wasn't too sure about. It went okay eventually:

but on my first try I forgot how weight painting worked, and acidentally connected the shoulders to the toe rotation:

๐๐ฌ๐
today I'm going to completely leave that and try to work on my actual game mechanics, which is where I should have started yesterday. I'm thinking of calling my game "Running out of power".... which sounds unimaginative, but don't worry, there's a dumb twist!