Starting in the middle and working outwards

For some reason I decided to start by modeling and rigging a character, possibly because that was an area I wasn't too sure about. It went okay eventually: Screen Shot 2017-07-29 at 8.53.28 AM.png

but on my first try I forgot how weight painting worked, and acidentally connected the shoulders to the toe rotation:

Screen Shot 2017-07-29 at 8.56.37 AM.png

๐Ÿ˜‚๐Ÿ˜ฌ๐Ÿ˜‚

today I'm going to completely leave that and try to work on my actual game mechanics, which is where I should have started yesterday. I'm thinking of calling my game "Running out of power".... which sounds unimaginative, but don't worry, there's a dumb twist!