[LD39] Royalty - day 1
I chose a creative interpretation of "running out of power" for my first (proper) LD.
Currently the plan for Royalty is that you are the monarch of a kingdom and have to perform different tasks to keep your population happy and finances stable, but as your empire grows you become more busy so you can hire delegates (dukes? earls?) to run different parts of your kingdom. This is where you would lose your power.
So far, I've added the ground work (tracking populations, resources and colonies). Tomorrow I plan to add "tasks" and finalise how the delegates work (they'll probably be dukes in the final game), and on Monday hopefully I'll just be adding finishing touches (graphics, music, maybe a tutorial/help text).
The other unconventional thing is that rather than a traditional game framework, I'm using a web app framework (Vue) within the game. Since the bulk of the work lies in the game's logic rather than in having fancy graphics, it felt more appropriate to use Vue over a regular game framework (not to mention I'm not particularly familiar with any game libraries).
In the meantime, here's an underwhelming screenshot of one of the popups that tells you how your kingdom is doing: 