Day 1 Done

So we are 3 guys working on our first entry together, and we've decided to create a story driven strategy card game where you play a king that's struggling to control his kingdom.

It's actually going pretty well so far. Besides our insanely ridiculous temp graphics, we spent our day laying the bases for characters with random faces, stats, traits and desires that will all affect the gameplay. We also have basic UI working, and so far it seams like the difficult part is behind us.

This is how it looks right now: Capture.PNG

I know, it's terrible. But it's functional - all the character cards are drag&drop-able, and cities are clickable. You have stat pages for characters, where you can drop action cards: Capture1.PNG

and for cities, where you can drop in a mayor card: Capture2.PNG

Overall, we are pretty happy. The faces and names are all randomized, and so are all the stats and traits, but in a clever way - a psychopath trait, for example, will result in other negative traits and a very bad desire.

Let's see how we go with the actual gameplay development tomorrow...