{"author_link":"\/users\/dr-mo","author_name":"Dr. Mo","author_uid":"dr-mo","comments":[],"epoch":1501377681,"event":"LD39","format":"md","ldjam_node_id":43098,"likes":0,"metadata":{"p_key":"98384","p_author":"Dr. Mo","p_authorkey":"1040611","p_urlkey":"314070","p_title":"Tile engine and mouse\/touchscreen input","p_cat":"LDJam ","p_event":"LD39","p_time":"1501377681","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1040611","us_name":"Dr. Mo","us_username":"dr-mo","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":40611,"body":"I'm working on a top-down puzzle with an electic grapple beam that loses some range every time you use it to pull you in. I'm building this in HTML5 and raw Javascript and I just finished building a tile engine that imports a map I made in Tiled. That's the first 24 hours, and soon I'll make the character, grapple mechanic, and collectibles.\n\nYou can [try this build here](http:\/\/hitstun.bakamostudios.com\/ld39\/ld39wip1.htm). This will be my first ever game that works on mobile phones, so I tried to get touchscreen input working too.\n\n![ld39wip1.png](\/\/\/raw\/3ae\/9\/z\/531f.png)\n\n","comments":0,"created":"2017-07-30T01:09:22Z","files":[],"files-timestamp":0,"id":43098,"love":0,"meta":[],"modified":"2017-07-30T01:22:35Z","name":"Tile engine and mouse\/touchscreen input","node-timestamp":"2017-07-30T01:22:35Z","parent":40621,"parents":[1,5,9,32802,40621],"path":"\/events\/ludum-dare\/39\/grapple-gun-dungeon\/tile-engine-and-mousetouchscreen-input","published":"2017-07-30T01:21:21Z","scope":"public","slug":"tile-engine-and-mousetouchscreen-input","subsubtype":"","subtype":"","type":"post","version":104431},"node_metadata":{"n_key":"43098","n_urlkey":"314070","n_parent":"40621","n_path":"\/events\/ludum-dare\/39\/grapple-gun-dungeon\/tile-engine-and-mousetouchscreen-input","n_slug":"tile-engine-and-mousetouchscreen","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"40611","n_created":"1501376962","n_modified":"1501377755","n_version":"104431","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/grapple-gun-dungeon\/tile-engine-and-mousetouchscreen-input","text":"I'm working on a top-down puzzle with an electic grapple beam that loses some range every time you use it to pull you in. I'm building this in HTML5 and raw Javascript and I just finished building a tile engine that imports a map I made in Tiled. That's the first 24 hours, and soon I'll make the character, grapple mechanic, and collectibles.\n\nYou can [try this build here](http:\/\/hitstun.bakamostudios.com\/ld39\/ld39wip1.htm). This will be my first ever game that works on mobile phones, so I tried to get touchscreen input working too.\n\n![ld39wip1.png](\/\/\/raw\/3ae\/9\/z\/531f.png)\n\n","title":"Tile engine and mouse\/touchscreen input","wayback_source":[]}