Day 2 Status (1+ hrs)

Steady progress ahead! Since the last status I was able to nail down basic lap/race rules. This included the ability to count each lap that the player finishes as well as regulations to prevent them from just backing up and crossing the finish line. Also the race will end after a determined number of laps. On top of those rules a simple AI system was added to provide some competition to the player during a race.
Even if I struggle to complete too much else with the last half of the event, I'll feel pretty proud of the billboarding algorithm and basic path-finding I was able to knockout today. Both are very crude, but for a first attempt at the problems and under these time constants I'm happy :nerd:.
Well I think I'm going to pick up the rest tomorrow. I'm aiming to add a solar energy system to the engine mechanics and add some polish to the player control and AI interesting factor. Might add a simple slash screen for a menu, but I'm not going to spend as much time on a menu as I did during my first event last time.
Good night everyone, catch you in the morning!