{"author_link":"\/users\/ectucker1","author_name":"ectucker1","author_uid":"ectucker1","comments":[],"epoch":1501385106,"event":"LD39","format":"md","ldjam_node_id":43180,"likes":0,"metadata":{"p_key":"98423","p_author":"ectucker1","p_authorkey":"1008294","p_urlkey":"314109","p_title":"Basic Gameplay Finished","p_cat":"LDJam ","p_event":"LD39","p_time":"1501385106","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1008294","us_name":"ectucker1","us_username":"ectucker1","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":9,"author":8294,"body":"Basic gameplayer is finally finished!\nWe're going for a sidescrolling combat game. You play as a powerful mage, but if you run out of mana you'll easily be overcome.\n\nGameplay:\nhttps:\/\/gfycat.com\/DisfiguredAstonishingGalapagoshawk\n\nWe've got a ton to do tomorrow, mostly new enemy types and level design. Luckily, I used an entity component system this time around, so they're relatively easy to program. Art and sound may be the issue.","comments":0,"created":"2017-07-30T03:12:15Z","files":[],"files-timestamp":0,"id":43180,"love":0,"meta":[],"modified":"2017-07-30T03:25:06Z","name":"Basic Gameplay Finished","node-timestamp":"2017-07-30T03:25:06Z","parent":34891,"parents":[1,5,9,32802,34891],"path":"\/events\/ludum-dare\/39\/the-tertielemental-wizard-1\/basic-gameplay-finished","published":"2017-07-30T03:25:06Z","scope":"public","slug":"basic-gameplay-finished","subsubtype":"","subtype":"","type":"post","version":104643},"node_metadata":{"n_key":"43180","n_urlkey":"314109","n_parent":"34891","n_path":"\/events\/ludum-dare\/39\/the-tertielemental-wizard-1\/basic-gameplay-finished","n_slug":"basic-gameplay-finished","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"8294","n_created":"1501384335","n_modified":"1501385106","n_version":"104643","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/the-tertielemental-wizard-1\/basic-gameplay-finished","text":"Basic gameplayer is finally finished!\nWe're going for a sidescrolling combat game. You play as a powerful mage, but if you run out of mana you'll easily be overcome.\n\nGameplay:\nhttps:\/\/gfycat.com\/DisfiguredAstonishingGalapagoshawk\n\nWe've got a ton to do tomorrow, mostly new enemy types and level design. Luckily, I used an entity component system this time around, so they're relatively easy to program. Art and sound may be the issue.","title":"Basic Gameplay Finished","wayback_source":[]}