Progress: Thunderstorm and lightning (Working title)
Some progress!
After ruling out a few other ideas I had (power grid management, decaying empires or a couple of more conventional mechanics), I decided to go with a crisis management game inspired by FTL. The key concept right now is...how long can you keep your 21st century, electricity-dependent family happy during a relatively long power outage with the limited supply of a backup generator?
https://www.youtube.com/watch?v=CZmZ-liPxyY
So far I've got the room layout for a single level (I'd like to be able to have more, but I need to improve the workflow and I still need to get the core gameplay),together with power management.
Besides, I also have the main logic for path traversal ready, but it's a bit too late right now (or early :sweat_smile:) to start implementing character movement and needs. That, and interaction, will be the focus for tomorrow.
I still hope I can submit for the compo, but I want to have a relatively enjoyable experience, so if find myself in a rush tomorrow evening I might consider switching to the Jam for the first time since I started participating :S