{"author_link":"\/users\/elzach","author_name":"elZach","author_uid":"elzach","comments":[],"epoch":1501404913,"event":"LD39","format":"md","ldjam_node_id":43335,"likes":1,"metadata":{"p_key":"98517","p_author":"elZach","p_authorkey":"1011860","p_urlkey":"314204","p_title":"NoPowerNoTower","p_cat":"LDJam ","p_event":"LD39","p_time":"1501404913","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1011860","us_name":"elZach","us_username":"elzach","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":5,"author":11860,"body":"![LD39_01.png](\/\/\/raw\/45e\/2\/z\/53f2.png)\n\nHonestly this LD I kinda lack the enthusiasm, I can't even really say why. But I'm confident I'll get a game done - if not as Compo surely as Jam.\n\nSystems done:\n- Basic Enemy (Unity NavMesh)\n- Basic Tower\n- Walls (NavMeshObstacles)\n- Placement of Buildings\n- [Early Version of the Maintheme](http:\/\/www.beepbox.co\/#5s1k3l00e03t5m2a7g0fj7i0r1w2411f0440d1321c2000h3540v1111o3210b4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4p21mFxO2A58aqxOEawkwFww9zO2zaI1i2w1jjU7qCm4231m01jbwFq2w4y2A5U05cikM0goDAyOqIExCU5k7cIOM00)\n\nSystems to be done:\n- UI\n- Energymanagement\n- Waves increasing in difficulty\n- Mainmenu\n- more Towers, more Enemies\n- more Graphics\n","comments":0,"created":"2017-07-30T08:43:34Z","files":[],"files-timestamp":0,"id":43335,"love":1,"love-timestamp":"2017-07-31T19:10:20Z","meta":[],"modified":"2017-07-31T19:10:20Z","name":"NoPowerNoTower","node-timestamp":"2017-07-30T08:55:13Z","parent":33830,"parents":[1,5,9,32802,33830],"path":"\/events\/ludum-dare\/39\/nopowernotower\/nopowernotower","published":"2017-07-30T08:55:13Z","scope":"public","slug":"nopowernotower","subsubtype":"","subtype":"","type":"post","version":105151},"node_metadata":{"n_key":"43335","n_urlkey":"314204","n_parent":"33830","n_path":"\/events\/ludum-dare\/39\/nopowernotower\/nopowernotower","n_slug":"nopowernotower","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"11860","n_created":"1501404214","n_modified":"1501528220","n_version":"105151","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/nopowernotower\/nopowernotower","text":"![LD39_01.png](\/\/\/raw\/45e\/2\/z\/53f2.png)\n\nHonestly this LD I kinda lack the enthusiasm, I can't even really say why. But I'm confident I'll get a game done - if not as Compo surely as Jam.\n\nSystems done:\n- Basic Enemy (Unity NavMesh)\n- Basic Tower\n- Walls (NavMeshObstacles)\n- Placement of Buildings\n- [Early Version of the Maintheme](http:\/\/www.beepbox.co\/#5s1k3l00e03t5m2a7g0fj7i0r1w2411f0440d1321c2000h3540v1111o3210b4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4p21mFxO2A58aqxOEawkwFww9zO2zaI1i2w1jjU7qCm4231m01jbwFq2w4y2A5U05cikM0goDAyOqIExCU5k7cIOM00)\n\nSystems to be done:\n- UI\n- Energymanagement\n- Waves increasing in difficulty\n- Mainmenu\n- more Towers, more Enemies\n- more Graphics\n","title":"NoPowerNoTower","wayback_source":[]}