I'm out of time...
I made good progress on my Grapple Gun Dungeon today, but it's not enough. The grapple and power consumption work and I have a good setup to use Tiled to build a huge map, but some core systems haven't even been started yet. I went big on getting this all to work on mobile, but I should have concentrated on building out the core game.
I need at least a full Sunday to finish this, but sadly I don't have one. For the rest of the compo time, I have to sleep and then work. I'd like to do a Ludum Dare again when I can commit a full weekend to it. I still really want to use this touchscreen interface I made in another project, so look forward to it.
You may play my second work in progress build here.
