{"author_link":"\/users\/druid","author_name":"Druid","author_uid":"druid","comments":[],"epoch":1501414962,"event":"LD39","format":"md","ldjam_node_id":43428,"likes":1,"metadata":{"p_key":"98571","p_author":"Druid","p_authorkey":"1000466","p_urlkey":"314258","p_title":"Devlog 2 - Boring stuff is done!","p_cat":"LDJam ","p_event":"LD39","p_time":"1501414962","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1000466","us_name":"Druid","us_username":"druid","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":466,"body":"## HI!\n\nHello, guys! Yesterday i was stuck with one stupid for cycle :D For THREE HOURS OMG. Afer that, i fixed it somehow and fell asleep. Now, i am awake for four hours and i have completed core of game! So, cutscenes, audio engine, light engine, menus, inventory... ALL DONE! Now is time for fun part :3 Making story!\n\n## Here are some screenies!\n\n### Custom mesages\n\n![bcm.png](\/\/\/raw\/2d1\/z\/5479.png)\n\n### Here is cutscene example, it is really easy to control! I made it thanks to Heartbeast and his Westwick course!\n\n![csc.png](\/\/\/raw\/2d1\/z\/547b.png)\n\n### Dialogs are cool\n\n![scr.png](\/\/\/raw\/2d1\/z\/547c.png)\n\n### Lights!\n\n![lght.png](\/\/\/raw\/2d1\/z\/547d.png)\n\nNow is time for turning of gm and turning on pyxel edit and my mikunotebook!\n\n\n\n\n","comments":0,"created":"2017-07-30T11:34:54Z","files":[],"files-timestamp":0,"id":43428,"love":1,"love-timestamp":"2017-07-30T11:52:52Z","meta":[],"modified":"2017-07-30T11:52:52Z","name":"Devlog 2 - Boring stuff is done!","node-timestamp":"2017-07-30T11:42:42Z","parent":35299,"parents":[1,5,9,32802,35299],"path":"\/events\/ludum-dare\/39\/$35299\/devlog-2-boring-stuff-is-done","published":"2017-07-30T11:42:42Z","scope":"public","slug":"devlog-2-boring-stuff-is-done","subsubtype":"","subtype":"","type":"post","version":105507},"node_metadata":{"n_key":"43428","n_urlkey":"314258","n_parent":"35299","n_path":"\/events\/ludum-dare\/39\/$35299\/devlog-2-boring-stuff-is-done","n_slug":"devlog-2-boring-stuff-is-done","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"466","n_created":"1501414494","n_modified":"1501415572","n_version":"105507","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/$35299\/devlog-2-boring-stuff-is-done","text":"## HI!\n\nHello, guys! Yesterday i was stuck with one stupid for cycle :D For THREE HOURS OMG. Afer that, i fixed it somehow and fell asleep. Now, i am awake for four hours and i have completed core of game! So, cutscenes, audio engine, light engine, menus, inventory... ALL DONE! Now is time for fun part :3 Making story!\n\n## Here are some screenies!\n\n### Custom mesages\n\n![bcm.png](\/\/\/raw\/2d1\/z\/5479.png)\n\n### Here is cutscene example, it is really easy to control! I made it thanks to Heartbeast and his Westwick course!\n\n![csc.png](\/\/\/raw\/2d1\/z\/547b.png)\n\n### Dialogs are cool\n\n![scr.png](\/\/\/raw\/2d1\/z\/547c.png)\n\n### Lights!\n\n![lght.png](\/\/\/raw\/2d1\/z\/547d.png)\n\nNow is time for turning of gm and turning on pyxel edit and my mikunotebook!\n\n\n\n\n","title":"Devlog 2 - Boring stuff is done!","wayback_source":[]}