{"author_link":"\/users\/derpyjish","author_name":"DerpyJish","author_uid":"derpyjish","comments":[],"epoch":1501428763,"event":"LD39","format":"md","ldjam_node_id":43572,"likes":4,"metadata":{"p_key":"98649","p_author":"DerpyJish","p_authorkey":"1037854","p_urlkey":"314337","p_title":"Progress report (#4)","p_cat":"LDJam ","p_event":"LD39","p_time":"1501428763","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1037854","us_name":"DerpyJish","us_username":"derpyjish","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":37854,"body":"Well Howdy everybody! Just woke up, had me some breakfast, and fixed an annoying bug with surprising amounts of ease! Beginners luck is in the bag!\n\nToday I'll be finishing off the combat system and then adding content to the game, including balancing out the tutorial level. I would like to make procedurally generated levels, but we'll have to see how much time I have left today! The Jam ends in a day and 9 hours after all!\n\nLooking through the front page feed, it's incredible to see the work that people have done! Some people have finished their game already, and the Compo isn't even over yet! My point is, you're all awesome! Keep up the awesome work, I look forward to playing your game!","comments":1,"comments-timestamp":"2017-07-30T15:53:11Z","created":"2017-07-30T15:27:27Z","files":[],"files-timestamp":0,"id":43572,"love":4,"love-timestamp":"2017-07-30T16:20:43Z","meta":[],"modified":"2017-07-30T16:20:43Z","name":"Progress report (#4)","node-timestamp":"2017-07-30T15:32:43Z","parent":37857,"parents":[1,5,9,32802,37857],"path":"\/events\/ludum-dare\/39\/batteries-in-the-dungeon\/progress-report-4","published":"2017-07-30T15:32:43Z","scope":"public","slug":"progress-report-4","subsubtype":"","subtype":"","type":"post","version":106224},"node_metadata":{"n_key":"43572","n_urlkey":"314337","n_parent":"37857","n_path":"\/events\/ludum-dare\/39\/batteries-in-the-dungeon\/progress-report-4","n_slug":"progress-report-4","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"37854","n_created":"1501428447","n_modified":"1501431643","n_version":"106224","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/batteries-in-the-dungeon\/progress-report-4","text":"Well Howdy everybody! Just woke up, had me some breakfast, and fixed an annoying bug with surprising amounts of ease! Beginners luck is in the bag!\n\nToday I'll be finishing off the combat system and then adding content to the game, including balancing out the tutorial level. I would like to make procedurally generated levels, but we'll have to see how much time I have left today! The Jam ends in a day and 9 hours after all!\n\nLooking through the front page feed, it's incredible to see the work that people have done! Some people have finished their game already, and the Compo isn't even over yet! My point is, you're all awesome! Keep up the awesome work, I look forward to playing your game!","title":"Progress report (#4)","wayback_source":[]}