So far, so basically done...
Well, main gameplay loop is there, graphical prettying up has started; still a few things left to do:
1) Animations for the remaining powerplants
2) Music - it needs audio, badly
3) More event cards; I want at least 60-something, and I'm currently on 36
4) Adjust starting cash, and add in code to make power requirements fluctuate per turn - this needs doing for the game to be "complete" for the end of the jam, but shouldn't take more than 20 min or so (hence the post title)
I'm running with "Out of Power" as the title for the game at the moment.
Note the new background instead of the plain blue, and the adjusted manual power plant icon replacing the old stickfigure.
