Day 3

Been hard at work on my Jam game which is still untitled. I didn't post anything yesterday cause I worked all day.

COMPLETE: * Space station is fully mapped. Shuttle and player spawn location are in place. * AlienWrithingMassOfOrganisms spawns properly, always off-screen, and only on valid tiles * It also spreads gradually over time, and new instances can appear off-screen * Colliding with AlienWrithingMassOfOrganisms is deadly * Doors can be welded shut and bashed open with proper collisions set. * You can RUN with SHIFT!

KNOWN ISSUES: * AlienWrithingMassOfOrganisms does not interact with doors properly. It currently acts like they're walls, always. It should remove opened or busted doors, and it should attempt to bash down sealed doors. It needs to also not kill itself as it tries to do this.

TO DO: * Collectables still need to be implemented fully. Will create a new tile that can be placed on the map in places to act as a spawn location for items. * UI for welding fuel, shuttle energy, and carried power cell needs to be constructed. * Need sound (plus mute key) * Needs title screen & controls overview screen * Complete the win condition: adding enough power cells to the shuttle