{"author_link":"\/users\/peter-jonsson","author_name":"Peter Jonsson","author_uid":"peter-jonsson","comments":[],"epoch":1501450478,"event":"LD39","format":"md","ldjam_node_id":44007,"likes":2,"metadata":{"p_key":"98861","p_author":"Peter Jonsson","p_authorkey":"1033265","p_urlkey":"314551","p_title":"Calling it a night","p_cat":"LDJam ","p_event":"LD39","p_time":"1501450478","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1033265","us_name":"Peter Jonsson","us_username":"peter-jonsson","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":8,"author":33265,"body":"![7a050f5133[1].png](\/\/\/raw\/1f1\/8\/z\/59ed.png)\n\nThe compo may be over soon, but I still have polish left to add in order to sweeten up my game. Therefore, I will continue tomorrow and submit my game to the jam.\n\nI am really happy with where I am today, and even though my music skills are non-existent, I managed to find some algorithmically generated soundtracks that might suit my game somewhat.\n\nFor the first time ever, I am also providing all the sprites myself, so don't judge me too hard. :blush:","comments":0,"created":"2017-07-30T21:28:30Z","files":[],"files-timestamp":0,"id":44007,"love":2,"love-timestamp":"2017-07-31T05:15:50Z","meta":[],"modified":"2017-07-31T05:15:50Z","name":"Calling it a night","node-timestamp":"2017-07-30T21:34:38Z","parent":33897,"parents":[1,5,9,32802,33897],"path":"\/events\/ludum-dare\/39\/space-is-dark\/calling-it-a-night","published":"2017-07-30T21:34:38Z","scope":"public","slug":"calling-it-a-night","subsubtype":"","subtype":"","type":"post","version":108942},"node_metadata":{"n_key":"44007","n_urlkey":"314551","n_parent":"33897","n_path":"\/events\/ludum-dare\/39\/space-is-dark\/calling-it-a-night","n_slug":"calling-it-a-night","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"33265","n_created":"1501450110","n_modified":"1501478150","n_version":"108942","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/space-is-dark\/calling-it-a-night","text":"![7a050f5133[1].png](\/\/\/raw\/1f1\/8\/z\/59ed.png)\n\nThe compo may be over soon, but I still have polish left to add in order to sweeten up my game. Therefore, I will continue tomorrow and submit my game to the jam.\n\nI am really happy with where I am today, and even though my music skills are non-existent, I managed to find some algorithmically generated soundtracks that might suit my game somewhat.\n\nFor the first time ever, I am also providing all the sprites myself, so don't judge me too hard. :blush:","title":"Calling it a night","wayback_source":[]}