In a Jam now

I'm going to have to switch to the jam - - too much wasted time on things like getting hot reloading working (over 3 hours!).

This is my first time making a game in javascript, and there are so many gotchas about working with it. I suppose the same is true about C/C++ but at least I KNOW what those gotchas are. One big plus - putting your settings on the window and using dev console in chrome to tweak without having to make a UI!

Right now I'm working on the 2d physics - everything is a box and I'm just partitioning space into bins.

The dynamic level loading is working (the map stretches on infinitely). Things are starting to feel good, and it works well with serializing state so it should be a small step to push it across the network.