Devlog #3
It's the end of day 2! We're doing the jam, not the compo thankfully! I would be stressing a looooot more if it was the compo :'(
anyway, today I finally added randomised platforming sections, polished a lot of stuff (character controls, visual glitches) added batteries which spawn in and started work on a couple other features. Poppy continued improving art and was responsible for designing the platforming sections! here is how it looks so far (apologies for the low frame rate on the gif) :-)

Hozomeen consists of Pip Turner (https://twitter.com/dwarph) and Poppy Lomax (https://twitter.com/spacebabe7).