{"author_link": "/users/cobaltrisen", "author_name": "CobaltRisen", "author_uid": "cobaltrisen", "comments": [], "epoch": 1501460324, "event": "LD39", "format": "md", "ldjam_node_id": 44364, "likes": 0, "metadata": {"p_key": "98948", "p_author": "CobaltRisen", "p_authorkey": "1029145", "p_urlkey": "314640", "p_title": "Day 2 Progress", "p_cat": "LDJam ", "p_event": "LD39", "p_time": "1501460324", "p_likes": "0", "p_comments": "0", "p_status": "WAYBACK", "us_key": "1029145", "us_name": "CobaltRisen", "us_username": "cobaltrisen", "event_start": "1501200000", "event_key": "74", "event_name": "LD 39"}, "node": {"_collation": {"body_sanitizer": "TextUtils::SanitizeHTML via existing importer", "event": "LD39", "removed_author": false}, "_superparent": 32802, "_trust": 1, "author": 29145, "body": "I came up with a title for my game. I will be calling it \"Get Rich Efficiently\". Pretty boring, I know. In other news, lots of progress on the game was made today. I wrote a system for handling power grids, and added mines, which are powered off this grid. Solar panels were also added. They also got nerfed. A lot. The engine was also modified to add an inventory system and a day/night cycle (for the solar panels.) Here's a screenshot of what I've added today.\n![b4ddedac-fa09-463b-b05b-a02a661c1dc1 (2).png](///raw/9d1/7/z/5df1.png)", "comments": 0, "created": "2017-07-31T00:10:24Z", "files": [], "files-timestamp": 0, "id": 44364, "love": 0, "meta": [], "modified": "2017-07-31T00:18:44Z", "name": "Day 2 Progress", "node-timestamp": "2017-07-31T00:18:44Z", "parent": 38633, "parents": [1, 5, 9, 32802, 38633], "path": "/events/ludum-dare/39/get-rich-efficiently/day-2-progress", "published": "2017-07-31T00:18:44Z", "scope": "public", "slug": "day-2-progress", "subsubtype": "", "subtype": "", "type": "post", "version": 111319}, "node_metadata": {"n_key": "44364", "n_urlkey": "314640", "n_parent": "38633", "n_path": "/events/ludum-dare/39/get-rich-efficiently/day-2-progress", "n_slug": "day-2-progress", "n_type": "post", "n_subtype": "", "n_subsubtype": "", "n_author": "29145", "n_created": "1501459824", "n_modified": "1501460324", "n_version": "111319", "n_status": "WAYBACK"}, "source_url": "https://ldjam.com/events/ludum-dare/39/get-rich-efficiently/day-2-progress", "text": "I came up with a title for my game. I will be calling it \"Get Rich Efficiently\". Pretty boring, I know. In other news, lots of progress on the game was made today. I wrote a system for handling power grids, and added mines, which are powered off this grid. Solar panels were also added. They also got nerfed. A lot. The engine was also modified to add an inventory system and a day/night cycle (for the solar panels.) Here's a screenshot of what I've added today.\n![b4ddedac-fa09-463b-b05b-a02a661c1dc1 (2).png](///raw/9d1/7/z/5df1.png)", "title": "Day 2 Progress", "wayback_source": []}