I'm done - mini-postmortem

I'm done with my 48hr compo entry - you can find it here!
Overall, I am really happy with the end result.
It's very highly polished, of a production quality, but the gameplay falls a bit flat. I think it needs to have different enemy types/behaviours and more varied/meaningful weapon upgrades. Animations are few and far between (just a 4 frame blob idle animation?) and music loops are a little short, but everything fits together cohesively.
I came into the jam with the intention of making something near-enough ready to self-publish (or find a publisher) onto mobile App Stores, and I think this game is part-way there. If I can iron out the gameplay issues, and extend the amount of game content, it would be a great fit.
So... that's that. I will likely continue to work it. :smile: