What I learned
Since this was my first GameJam I thought I would share three things I learned(and reflected upon) during the time I made TowerClicker
Cut features
My first plan included things like abilities, turret modifiers, different enemies, but I came to the decision that cutting features and focusing only on the core mechanic was a better idea.
If I hadn't cut those things from this version of the game I probably wouldn't have had time to submit something that was kinda easy to start playing and enjoy.
Sleep
First day I pressed on into the night, even though I was seeing progress I had to pay the price the next day with my mind being slower and productivity lowered.
So keep a good sleep schedule, the amount of hours are the same but the quality differs extremely.
Food/Drinks
I kept my calories low/medium and protein intake high, also drank crazy amounts of water with the occasional coffee.
Ban the Red Bull