Drought - postmortem
This is my third LD but my first alone. Still as much fun!

As usual I had plans for alot of fluff like items, skills, potions and alike (some even drawn and implemented). The idea was that a hydration level would determine if you could use certain items or not.
But at some point I scraped the ideas of activated abilities and loot, and focused on the core mechanic. I changed one thing - your speed in based on your hydration level. That's it. And got rit of everything else. And for me that changed everything. Now it was a little fun and interesting.
I mean, the game could still have skills and items, I would love that. But it's only worth something if the core is fun!
What do you think? https://ldjam.com/events/ludum-dare/39/drought