{"author_link":"\/users\/raunaq-s","author_name":"Raunaq. S","author_uid":"raunaq-s","comments":[],"epoch":1501545888,"event":"LD39","format":"md","ldjam_node_id":45998,"likes":8,"metadata":{"p_key":"99455","p_author":"Raunaq. S","p_authorkey":"1041670","p_urlkey":"315155","p_title":"Progress 5 - Assault and Battery","p_cat":"LDJam ","p_event":"LD39","p_time":"1501545888","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1041670","us_name":"Raunaq. S","us_username":"raunaq-s","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":41670,"body":"1 hour to the deadline and we're firing all cylinders! The Samurai Murderbots seem to have some design etiquette, so here's a main menu for the game (with a !volatile! online mode)\n\n![Startup2.gif](\/\/\/raw\/6c2\/a\/z\/7258.gif)\n\nThe team's hard at work setting up the finishing touches on the UI, in between rounds of the game ourselves. The Bots have been sparring endlessly as well, check out this gif of one of them getting his tin can whooped.\n\n![Fight4.gif](\/\/\/raw\/6c2\/a\/z\/72af.gif)\n\nThis is going to be our last post before the game's officially out! \nGood luck to the Jammers still hustling out there, see you in the Botken Arena!","comments":0,"created":"2017-07-31T23:20:48Z","files":[],"files-timestamp":0,"id":45998,"love":8,"love-timestamp":"2017-08-01T00:39:23Z","meta":[],"modified":"2017-08-01T00:39:23Z","name":"Progress 5 - Assault and Battery","node-timestamp":"2017-08-01T00:04:48Z","parent":41641,"parents":[1,5,9,32802,41641],"path":"\/events\/ludum-dare\/39\/botken-assault-and-battery\/progress-5-assault-and-battery","published":"2017-08-01T00:04:48Z","scope":"public","slug":"progress-5-assault-and-battery","subsubtype":"","subtype":"","type":"post","version":122735},"node_metadata":{"n_key":"45998","n_urlkey":"315155","n_parent":"41641","n_path":"\/events\/ludum-dare\/39\/botken-assault-and-battery\/progress-5-assault-and-battery","n_slug":"progress-5-assault-and-battery","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"41670","n_created":"1501543248","n_modified":"1501547963","n_version":"122735","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/botken-assault-and-battery\/progress-5-assault-and-battery","text":"1 hour to the deadline and we're firing all cylinders! The Samurai Murderbots seem to have some design etiquette, so here's a main menu for the game (with a !volatile! online mode)\n\n![Startup2.gif](\/\/\/raw\/6c2\/a\/z\/7258.gif)\n\nThe team's hard at work setting up the finishing touches on the UI, in between rounds of the game ourselves. The Bots have been sparring endlessly as well, check out this gif of one of them getting his tin can whooped.\n\n![Fight4.gif](\/\/\/raw\/6c2\/a\/z\/72af.gif)\n\nThis is going to be our last post before the game's officially out! \nGood luck to the Jammers still hustling out there, see you in the Botken Arena!","title":"Progress 5 - Assault and Battery","wayback_source":[]}