{"author_link":"\/users\/ryusui","author_name":"ryusui","author_uid":"ryusui","comments":[],"epoch":1501557679,"event":"LD39","format":"md","ldjam_node_id":46724,"likes":2,"metadata":{"p_key":"99643","p_author":"ryusui","p_authorkey":"1005105","p_urlkey":"315353","p_title":"Jettison is out the airlock!","p_cat":"LDJam ","p_event":"LD39","p_time":"1501557679","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1005105","us_name":"ryusui","us_username":"ryusui","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":7,"author":5105,"body":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/jettison\n![love_2017-07-31_18-20-31.png](\/\/\/raw\/1f3\/1\/z\/7f16.png)\n\nJettison was a really ambitious attempt to capture \"Running out of Power\" that I'm sorry didn't quite coalesce the way I had planned. The original concept was going to focus more on the trade-off of discarding parts of your ship to conserve energy while at the same time reducing its functionality; in the end, \"Jettison\" wound up an artifact title, as there is no way to actually jettison ship parts manually in the \"finished\" game (and losing parts is universally a bad thing; no upsides involved!) Still, it's playable and I hope at least someone gets some fun out of it.\n\nEnjoy!","comments":0,"created":"2017-08-01T03:16:06Z","files":[],"files-timestamp":0,"id":46724,"love":2,"love-timestamp":"2017-08-01T10:26:17Z","meta":[],"modified":"2017-08-01T10:26:17Z","name":"Jettison is out the airlock!","node-timestamp":"2017-08-01T03:21:19Z","parent":46450,"parents":[1,5,9,32802,46450],"path":"\/events\/ludum-dare\/39\/jettison\/jettison-is-out-the-airlock","published":"2017-08-01T03:21:19Z","scope":"public","slug":"jettison-is-out-the-airlock","subsubtype":"","subtype":"","type":"post","version":127995},"node_metadata":{"n_key":"46724","n_urlkey":"315353","n_parent":"46450","n_path":"\/events\/ludum-dare\/39\/jettison\/jettison-is-out-the-airlock","n_slug":"jettison-is-out-the-airlock","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"5105","n_created":"1501557366","n_modified":"1501583177","n_version":"127995","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/jettison\/jettison-is-out-the-airlock","text":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/jettison\n![love_2017-07-31_18-20-31.png](\/\/\/raw\/1f3\/1\/z\/7f16.png)\n\nJettison was a really ambitious attempt to capture \"Running out of Power\" that I'm sorry didn't quite coalesce the way I had planned. The original concept was going to focus more on the trade-off of discarding parts of your ship to conserve energy while at the same time reducing its functionality; in the end, \"Jettison\" wound up an artifact title, as there is no way to actually jettison ship parts manually in the \"finished\" game (and losing parts is universally a bad thing; no upsides involved!) Still, it's playable and I hope at least someone gets some fun out of it.\n\nEnjoy!","title":"Jettison is out the airlock!","wayback_source":[]}