{"author_link":"\/users\/takki","author_name":"Takki","author_uid":"takki","comments":[],"epoch":1501580315,"event":"LD39","format":"md","ldjam_node_id":46923,"likes":7,"metadata":{"p_key":"99721","p_author":"Takki","p_authorkey":"1012828","p_urlkey":"315431","p_title":"Done!","p_cat":"LDJam ","p_event":"LD39","p_time":"1501580315","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1012828","us_name":"Takki","us_username":"takki","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":12828,"body":"And this time, we have a game! I've never enjoyed so much programming at 3am, it was awesome. Learnt a lot of stuff, and much more I understood a bit better my potential and weaknesses. And what's better to go through a game hunting glitches while it has beautiful art? :smile:\n\nPS: you can play it here https:\/\/ldjam.com\/events\/ludum-dare\/39\/cavernous\n\nPPS: I'm not quite pleased with my work, I think I could have done much better, and that I could have squeezed a couple more features. Every time those thoughts became heavy (because they always became heavy) I look at this\n![f9e3bef5446e8ae60b47202114ec3a551.jpg](\/\/\/raw\/c12\/3\/z\/80e8.jpg)","comments":0,"created":"2017-08-01T09:24:51Z","files":[],"files-timestamp":0,"id":46923,"love":7,"love-timestamp":"2017-08-01T12:07:38Z","meta":[],"modified":"2017-08-01T12:07:38Z","name":"Done!","node-timestamp":"2017-08-01T09:38:35Z","parent":36594,"parents":[1,5,9,32802,36594],"path":"\/events\/ludum-dare\/39\/cavernous\/done","published":"2017-08-01T09:38:35Z","scope":"public","slug":"done","subsubtype":"","subtype":"","type":"post","version":129229},"node_metadata":{"n_key":"46923","n_urlkey":"315431","n_parent":"36594","n_path":"\/events\/ludum-dare\/39\/cavernous\/done","n_slug":"done","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"12828","n_created":"1501579491","n_modified":"1501589258","n_version":"129229","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/cavernous\/done","text":"And this time, we have a game! I've never enjoyed so much programming at 3am, it was awesome. Learnt a lot of stuff, and much more I understood a bit better my potential and weaknesses. And what's better to go through a game hunting glitches while it has beautiful art? :smile:\n\nPS: you can play it here https:\/\/ldjam.com\/events\/ludum-dare\/39\/cavernous\n\nPPS: I'm not quite pleased with my work, I think I could have done much better, and that I could have squeezed a couple more features. Every time those thoughts became heavy (because they always became heavy) I look at this\n![f9e3bef5446e8ae60b47202114ec3a551.jpg](\/\/\/raw\/c12\/3\/z\/80e8.jpg)","title":"Done!","wayback_source":[]}