{"author_link":"\/users\/adrien-dittrick","author_name":"Adrien Dittrick","author_uid":"adrien-dittrick","comments":[],"epoch":1501598149,"event":"LD39","format":"md","ldjam_node_id":47146,"likes":0,"metadata":{"p_key":"99789","p_author":"Adrien Dittrick","p_authorkey":"1043514","p_urlkey":"315499","p_title":"RulesQuest version 1.1: bug fixes, optimization. SPEED","p_cat":"LDJam ","p_event":"LD39","p_time":"1501598149","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1043514","us_name":"Adrien Dittrick","us_username":"adrien-dittrick","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":8,"author":43514,"body":"Hey there everyone! Since I was rushing this game for Ludum Dare, I had 0 optimization in mind. I have just spent a few hours reducing the amount of objects in-game, so hopefully it will be **much faster now**.\n![RulesQuest1_header.png](\/\/\/raw\/af9\/a\/z\/672c.png)\nRemember that regardless of your system, the .exe version is faster than the HTML5 version.\nGameplay has not changed at all since the jam version, it will just be less laggy.\nAdditionally whenever you level up, a \"Level up!\" message will appear.\n\nYou can play it here: \nhttps:\/\/ldjam.com\/events\/ludum-dare\/39\/rulesquest","comments":0,"created":"2017-08-01T14:31:03Z","files":[],"files-timestamp":0,"id":47146,"love":0,"meta":[],"modified":"2017-08-01T14:35:49Z","name":"RulesQuest version 1.1: bug fixes, optimization. SPEED","node-timestamp":"2017-08-01T14:35:49Z","parent":43515,"parents":[1,5,9,32802,43515],"path":"\/events\/ludum-dare\/39\/rulesquest\/rulesquest-version-1-1-bug-fixes-optimization-speed","published":"2017-08-01T14:35:49Z","scope":"public","slug":"rulesquest-version-1-1-bug-fixes-optimization-speed","subsubtype":"","subtype":"","type":"post","version":130166},"node_metadata":{"n_key":"47146","n_urlkey":"315499","n_parent":"43515","n_path":"\/events\/ludum-dare\/39\/rulesquest\/rulesquest-version-1-1-bug-fixes-optimization-speed","n_slug":"rulesquest-version-1-1-bug-fixes","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"43514","n_created":"1501597863","n_modified":"1501598149","n_version":"130166","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/rulesquest\/rulesquest-version-1-1-bug-fixes-optimization-speed","text":"Hey there everyone! Since I was rushing this game for Ludum Dare, I had 0 optimization in mind. I have just spent a few hours reducing the amount of objects in-game, so hopefully it will be **much faster now**.\n![RulesQuest1_header.png](\/\/\/raw\/af9\/a\/z\/672c.png)\nRemember that regardless of your system, the .exe version is faster than the HTML5 version.\nGameplay has not changed at all since the jam version, it will just be less laggy.\nAdditionally whenever you level up, a \"Level up!\" message will appear.\n\nYou can play it here: \nhttps:\/\/ldjam.com\/events\/ludum-dare\/39\/rulesquest","title":"RulesQuest version 1.1: bug fixes, optimization. SPEED","wayback_source":[]}