{"author_link":"\/users\/xedithdev","author_name":"XedithDev","author_uid":"xedithdev","comments":[],"epoch":1501617042,"event":"LD39","format":"md","ldjam_node_id":47365,"likes":0,"metadata":{"p_key":"99865","p_author":"XedithDev","p_authorkey":"1034203","p_urlkey":"315575","p_title":"Postmortem for: MICROSCOPIC","p_cat":"LDJam ","p_event":"LD39","p_time":"1501617042","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1034203","us_name":"XedithDev","us_username":"xedithdev","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":34203,"body":"![logo1.png](\/\/\/raw\/b95\/8\/z\/8398.png)\n#### What I did right:\n\n- Art:\n     I think this time around I did art REALLY well. The graphics were clean and sharp.\n- Sound:\n     The audio and the music were some of my favorite parts of this. They fit together and it's atmospheric in a way.\n- The Idea:\n     Using a cell as a way of \"losing power\" was a great spin on the theme.\n\n#### What I could improve on:\n\n- Time management:\n     I didn't use my time as effectively as I wanted to, which is what hurt the most to the game.\n- Features:\n     The game doesn't have as many features as I was hoping for when I started the project.\n- Working when on my meds:\n     I'm on two sleeping medications, most of this game was done while on those (they dont work very well, they just make me slower mentally)\n\n#### Screenshots:\n\n![Screenshot (175).png](\/\/\/raw\/b95\/8\/z\/83a6.png)\n\n![Screenshot (171).png](\/\/\/raw\/b95\/8\/z\/83a1.png)\n\n\n#### Check it out!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/39\/microscopic","comments":0,"created":"2017-08-01T19:31:02Z","files":[],"files-timestamp":0,"id":47365,"love":0,"meta":[],"modified":"2017-08-01T19:50:42Z","name":"Postmortem for: MICROSCOPIC","node-timestamp":"2017-08-01T19:50:42Z","parent":34204,"parents":[1,5,9,32802,34204],"path":"\/events\/ludum-dare\/39\/microscopic\/postmortem-for-microscopic","published":"2017-08-01T19:50:42Z","scope":"public","slug":"postmortem-for-microscopic","subsubtype":"","subtype":"","type":"post","version":131306},"node_metadata":{"n_key":"47365","n_urlkey":"315575","n_parent":"34204","n_path":"\/events\/ludum-dare\/39\/microscopic\/postmortem-for-microscopic","n_slug":"postmortem-for-microscopic","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"34203","n_created":"1501615862","n_modified":"1501617042","n_version":"131306","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/microscopic\/postmortem-for-microscopic","text":"![logo1.png](\/\/\/raw\/b95\/8\/z\/8398.png)\n#### What I did right:\n\n- Art:\n     I think this time around I did art REALLY well. The graphics were clean and sharp.\n- Sound:\n     The audio and the music were some of my favorite parts of this. They fit together and it's atmospheric in a way.\n- The Idea:\n     Using a cell as a way of \"losing power\" was a great spin on the theme.\n\n#### What I could improve on:\n\n- Time management:\n     I didn't use my time as effectively as I wanted to, which is what hurt the most to the game.\n- Features:\n     The game doesn't have as many features as I was hoping for when I started the project.\n- Working when on my meds:\n     I'm on two sleeping medications, most of this game was done while on those (they dont work very well, they just make me slower mentally)\n\n#### Screenshots:\n\n![Screenshot (175).png](\/\/\/raw\/b95\/8\/z\/83a6.png)\n\n![Screenshot (171).png](\/\/\/raw\/b95\/8\/z\/83a1.png)\n\n\n#### Check it out!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/39\/microscopic","title":"Postmortem for: MICROSCOPIC","wayback_source":[]}