LDJam user 202408

Ludum Dare 51

A moment of silence

for those of us that are panicing really hard right now, knowing that they have very little time left to publish their game yet racing against time to build and publish their games.. also some 'F's for those who are destined to miss the deadline

Don't panic! you still got another hour to go

for people who are struggling with embedding their games here, remember that after the timer ends you'll get an extra hour! you still have time..

if you're struggling, carefully read on how to embed your game and watch for subtle mistakes. take a deep breath and don't panic.. you still got time

Let's make everyone happy!

heyoo! let's play each other games, send yours in the comment and I'll play them..

here is mine: https://ldjam.com/events/ludum-dare/51/a-handy-job

What I learned from this year's Ludum Dare!

Every ludum dare, I keep a note of "Things I learned" while participating in the jam, some notes are made while working on the game, others are made after people give me feedback on the game. this time I have learned some helpful lessons that I want to keep in mind next time. so I would like to share them with everyone just so maybe it can be helpful to someone else. note that some of these notes may not apply to you, it's just my opinion based on my experience:

-plan the entire game structure on day one, including as many of the details as possible (mechanics, art style, end condition etc..)

-don't be a feature creep, seriously

-art and sfx take to most time when working solo

-you'll almost always have plenty of time left on day 3 after finishing the game, so don't panic on day 1 and 2 if you're behind target progress

-when designing a cover image, keep ludum dare's upper and lower borders in mind (if you visit the games section you'll notice that many games have their titles hidden behind a black border)

-don't make diffcult games, it shrinks the playerbase

-if you think the game is kinda difficult, it's probably hella difficult for others

-the first few moments of the game matters the most, you can make a big game with multiple levels and all sorts of enemies etc.. but if it's not fun from the start most players won't get to reach the other parts

Let me help you reach 20 votes!

last 2 days have been a blast for me! I've played more than 80 games so far and It reminds me of the old days of playing flash games all day lol.

anyway I know that some games don't end up reaching the goal of 20 votes, either because the maker didn't vote other games or because not many people clicked the game for different reasons.. I also understand that not everyone have the time and mental capacity to sit here all day rating game

so I decided to help people who need to reach 20 votes and play their games. make sure to post your game in the comments if you want me to give it a try, please only share your game if it's under 20 votes or barely above it. thank you!

Don't forget to play games in the danger section!

if you filter by "Danger" you'll find games that have less than 20 rating, don't forget to lend a hand especially to those who are close to 20 votes and those who play other people's game as well, that's all

https://ldjam.com/events/ludum-dare/51/games/danger/jam

Edit: also games in the "Feedback" and "Zero" sections deserve some love too

Helping you reach 20 votes!

hello there :cat:. I know that some people are yet to make it to 20 vote, so I'm here to lend a hand! I know 1 vote isn't much but I guess 20 is made out of lots of 1s, anyway feel free to share your games as long as you got less than 20 votes or barely above it, and I'll play them and leave a honest rating! maybe other people who see this post can play them as well and we can all help each other!

(also if you want to help more people reach 20 votes, you can go to the games section and filter by "Danger")

Let me help you reach 20 votes. a last second saving attempt!

I see a lot of people that are yet to get 20 votes, and while I think most votes you can get are usually at the start of the voting days we can still work something out and help those with (as we say here in morocco "one leg in life, another in the grave") lol that sounds spooky never mind.

comment your games and I'll play the first 10 or so (sorry I get mentally tired from playing too many games). as long as your game is lower than 20 votes.

now I don't really need votes myself as my game have passed that number in the first days but heres the deal we should make: I'll play your game BUT as you can tell I can only give 1 vote which isn't much, so to make up for this limitation I highly recommend that you also play other games in the comments, at least 1 or 2. this way we can all help each other more efficiently and make everyone happy!

Help me understand something please

hi can someone explain to me what happens in the top 15 results ? why is it seperated from all results and where can we watch them "Live" ?

also what happens to the "Extra" format ? is it still available ? can we now start to vote for the extra games, I'm confused ?

thanks'o'plenty :smile:

Yeeey! really pleased with the results

Every ld my results are overall better than the year before, I was afraid that this one will be different but I somehow still nailed it lol. this was a lot of fun, thanks everyone! l.PNG

All quiet now...

Everyone is gone, bots are back. and life just goes on... see you next ld

Ludum Dare 52

When life gives you lemons..

ld starts at the 6th of January, my final exams start at the 9th this is the first ld that I will either have to miss or work in a team ever! heck I've never worked in a team in my 3 years as a game developer lol

I can afford some time to work on a jam game but it's hardly enough to get a good game done and I don't want to stop my streak of 3 ld games in a row.. I hate university lol

Musician/game dev looking for a team!

I usually work on the jam game alone (feel free to check my games) but this time due to time limits I can't afford to work on a jam game for 3 days, so I thought I would instead work in a team, I can do pretty much anything from coding to art to game design and music etc.. but I would prefer to be a musician/sfx designer as I'm pretty comfortable with that.

checkout some of my work

I'm excited to see what comes out of this as I've never worked in a team before, don't mean to be picky but I prefer to work with people with at least some intermediate knowledge on game making, but it's not necessary though, definitely not as much as having fun in the process!

discord

bonus: if you're using the Godot engine, I can help with minor features and debugging.