I’m in too !
Ok so it’s be my very first LD, it will be great !
I work with Flash, Photoshop and Ableton…
Ok so it’s be my very first LD, it will be great !
I work with Flash, Photoshop and Ableton…
Tiny World…Let’s go !
You can follow me here : http://www.livestream.com/lionshouse
When I’m not sleeping.
Ok let’s go for this day…
http://www.livestream.com/lionshouse
Sooo you are the bad atom whose electrons are orange. The atom follow the mouse cursor. You can click on another atom’s electron to catch him HAHAHA…The number tells you your current number of orange electrons. Of course it’ll not be so easy, and other atoms will fastly try to catch your electrons ! è_é
I read the wikipedia page about atoms, and I find some new idea, like protons, nucleons, chemical bonds and other stuff…Great inspiration !
Livestreammmmm : http://www.livestream.com/lionshouse
But now i’m going to eat listening to The Wall, from Pink Floyd, because all in all it’s just another electron in the atom.
Yep ! Now if the nucleus of an ennemy atom touch your nucleus, he steal you an electron, so be carefull !
I’ll add a countdown after, and work on the behaviour of the enemies.
Now I’m listening The Doors !
And because I love you people, here is a first proto…
You grow when you catch an electron. You shrink when you lose one é_è
Feedback when you’re hurt (and you become immune for a while).
I forgot to precise that for the movement of electrons/nucleus I was inspired by a paragraph that I rewrote from one of my other games.
And now a screenshot !
I worked on atoms behaviours…They’ll have a mood, be calm, angry or totally mad. And they can move random, run after you or run away from you, their mood influencing on their speed and reactions.
I had some chemical bonds as feedbacks for the player, so he can see where are the other atoms.
Now I’m going to rest a little, and maybe work on the game’s music !
I just recorded the music for my game ! You can listen here : http://soundcloud.com/titouan-millet/the-atom-way
Now i’m going to MacDo to eat…I restart the livestream so you can watch my screen with nothing on because i’m eating ! http://www.livestream.com/lionshouse
Tududu…
Graphics !!!!!
Wait…What’s the strange monster thing full of teeth in the middle of the tiny atomic world ? I heard it was your friend ? Your master hm ? You want to feed him with electrons ? By packet of ten maybe ?
http://www.livestream.com/lionshouse
A little tiny tired indeed…
New news now ! Funny animations ! And a goal, finally ! When you have more than 10 electrons with you, you can click on the white nucleus monster in the middle of the universe to give him 10 electrons to…eat or something. It gives you 10 points ! It was hard to do but I succed and it seems to work !
And I received a message telling me that I was going to have a new tiny cousin !!!

Hm don't worry about the "24-guy", it was a cheat to test something...
And because I’m tired but I love all you great people, here is a link to the current proto : http://www.mediafire.com/?d0w6y4n4cu2q8x8
I just woke up, let’s go now !
Today, the menu, behaviours, graphics, sounds and all…
What better to start than Dark Side of the Moon ?
Still on live : http://www.livestream.com/lionshouse
A wild menu appears !
And new other things :
-A timer, faster when you have more electrons. At 0, it’s the end of the play, and you can see your score and other stuff.
-The antimatter monster eat 10 of your electrons, and give you (number of your electrons before lunch-10)*2 + 10. So if you have 14 electrons, he gives you 18, you see ? It to make the player try to collect maximum number of electron. But more you have electrons, more the game is hard ! (I’m going to code that).
-The PROTO ! http://www.mediafire.com/?oikd2uubmh77u31
It’s maybe a bit hard, but you must find the way to play…Be carefull, hit and run and all !
Ok I’m hungry now, time to eat for me too !
Follow me eating here : http://www.livestream.com/lionshouse
So I worked on behaviours, I’ll work more after dinner. I made an intro too ! And I added things and other stuff and all…I’m a bit tired too…
To do : More feedback, make better gameover and win screens, work on behaviour, adjust things and stuff and all. Still 6h and 15 minutes, so easy !
The proto is here : http://www.mediafire.com/?adn6e1a7dt8wd5l
It’s almost done, but it need polish and things. It’s 1.9 mo because it contains audio and all.
I’m happy !
That’s it for my very first Ludum Dare ! Electron Cloud !
Maybe need a bit more adjustments and other balances, but it is really playable (but maybe hardcore), and there are ways to have fun ! I’m tired, but happy !
It was a great experience, and I think I’ll participate in future sessions !
Good luck to all you awesome people, and take care of yourself !
Looks like the 1000 submissions have been reached, and exceeded ! Happy Birthday LudumDare !
I add a link to download a version of my game for Mac, I hope it’s work !
I hosted the game on my own site so you can play it without download anything !
Ok I didnt know we must put the source in download, sorry ! It is now ! I coded in ActionScript3 in different classes, so in the archive you find three .as files.
I just fixed a bug about the timer that didn’t restart after the first play…
http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=10821
And thank you all for nice comments !
The game is now on Kongregate, with Highscore API. Achievements soon too !