HacksawUnit

LD 42

*takes big sip of summer lemonade* Ahhh... I'm in!

Ahhh, summer LudumDare! I used to find summer just OK, but lately I've become more fond of it. (Perhaps it's just because I'm still thawing from this last winter! Harhar.) Maybe my area will get a nice storm brewing so I'll have some nice development ambiance. Ah, let's hope it's not too strong, though; I need my wifi!

I'm really happy with the games I created for these last two LudumDares (LudumDari?) so, hey, maybe I'll let myself get a bit more experimental this time around. Maybe not, though! Haha. I never know what to expect with LudumDare besides having a ton of fun and learning a lot, which is I guess is a big reason I love it so much.

Anyway, enough rambling! I'll probably stick with the usual suspects:

🍳 Construct2: HTML5 game creation software!

🍳 Aseprite: Pixel art program!

🍳 GIMP: Open source photo editor!

🍳 LSDJ and bgb: Authentic Gameboy synthesizer and emulator!

🍳 Audacity: Open source sound editor!

🍳 itch.io: Storefront/games host!

PS: In case you've been wondering, I'm still working on Combo Postage, the suped-up remake of my LudumDare 40 entry! Current plan is to get it out on itch.io and Steam by the end of the summer. (Here's hoping!)

Web stuff!

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Now, onto adding in... bugs!!

Eating!

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Alright, have my first bug in the game. Going to call it a night for now. Will finish up the game tomorrow!

Garden view

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Went outside to get some ambience for the game. 😌

Web Power!

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Spit web, then get more by strolling around.

LDJAM 42 Results!

gridweaverThanks.png My #LDJAM results! Thanks to everyone who played, and everyone who rated, Grid Weaver! 🕷️🖤

LD 44

I'm in!

Hooray! It's LudumDare time! I had to miss LD 43, so I'm even more excited than usual to participate.

You know, we're entering into a new era for LudumDare, now that it occurs twice a year, instead of thrice... Does that mean we need to work 150% harder? Well, I don't think that's quite right. We should all just do our best, I think.

Favorite tools list:

🍣 Construct2: HTML5 game creation software!

🍣 Aseprite: Pixel art program!

🍣 GIMP: Open source image editor!

🍣 LSDJ and bgb: Authentic Gameboy synthesizer and emulator!

🍣 Audacity: Open source sound editor!

🍣 itch.io: Storefront/games host!

PS: Remember Cardhoard, my LudumDare 40 entry? It's PC remake, Combo Postage, has been delayed several times, but I'm hoping to finally release it on Steam and itch.io within a couple months. Thanks for your patience if you've been waiting! 📦✨

Developer's Block, and Plans for Finishing

I had a very hard time coming up with an idea, but I finally know what I'm going to make. I think this is the theme I've had the most trouble with, ever! Since I'm getting to such a late start, please don't expect too much. I am going to make a little game about getting an ant to space by flipping a penny (the ant lives on the penny) with the help of a lot of friends. I'll post as I make progress as usual.

Climbing

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Main gameplay mechanic in! Now to swap out these abstract platforms for helping hands.

End of Day 1 Progress

ant.gif

Considering I started around 4 hours ago, I feel pretty good about this!

City!

city.gif Still a WIP, but adding in some parallax :)

Cityscape

sightseeing.gif Putting a lot of love into the scenery. :)

More art stuff!

grayphix.gif Hands! New indicator arrows! Ocean FX!

Combo Postage

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Cardhoard's post-compo remake is out now!

Get it on Steam or itchio.

Remember Cardhoard? You can check it out here.