Lets see if this concept makes it all the way to day 2
Can you tell what's going on?

Can you tell what's going on?



I'm too lazy to make a gif.

I thought I'd see if I could query previous theme voting rounds, and do a bit of analysis on common themes etc.
I managed to create a a quick php script that kicks out a json file ( and a json header? )
Example : https://johnnysix.net/GetThemeByEvent.php?event=42
[ { "round": "Round 1", "id": 528, "node": 139254, "theme": "Space exploration", "compo": "Ludum Dare 44", "slug": "44" }, { "round": "Round 1", "id": 529, "node": 139254, "theme": "Everything has a price", "compo": "Ludum Dare 44", "slug": "44" }]
but the json_decode fails :scream:
I'm new to this, and all the things I've checked say its well formatted, and I've tried manually formatting etc. I'm at a loss :cry:
Until I saw a post earlier, I thought everyone did the mobile button thing?
I added one button too many, the \/ was supposed to make him duck cannon balls, but I ran out of time. :smile:


here's the less fancy version, I'd planned to do something nice with Python and some nice sankey charts etc.
For now, here's a horrible , colour coded stacked bar.
What I found interesting was, a few themes came up several times before winning ( especially Delivery and Start with Nothing )

Don't know if the pre #37 data will be available again, but though this was pretty cool.
Also - I made a game about pirate dogs that you can play here

I will do some fancy visuals at some point, but while I was looking for things to do visuals of, this was quite interesting.
I've just shown how many times a theme was voted for, the first and last compo it was in the vote pool for, and each time it ended up in any theme vote round.
Floating islands made the top 15 haha, number 1 slot shared by 'Decay' and 'Fragile'


I think I broke the comment section - if I type or click, the page scrolls. :smile:

Still procrastinating 10 years on.
https://www.youtube.com/watch?v=TI83oB9fJfA
This'll be my first 'Jam' as most of this weekend I've been building a treeless treehouse, so definitely won't be finished in 5 hours haha :laughing:
So far I have a decent pun, some programmer art, and a working ( and even somewhat fun ) concept.
Use mouse / touch to draw a perimeter , then move the cat around within that walkable area.
I am not smart enough to actually make challenging puzzles , so this'll probably be really easy. :thinking:


I missed the deadline for Compo, so this is my first Jam entry .



So in my haste I did some bad maths, I don't know what I was thinking. Anyway, this is how I'll be fixing up the box drawing so you can go left/up/down etc. and not be restricted to moving left/right :laughing:

( Web & Mobile/Tablet supported )

https://www.youtube.com/watch?v=gZLAZkPnHSY
Am working on some fixes to the biggest issues with the Jam game. Also wasted a lot of time on animating the cat procedurally for no reason.

Since the original box drawing was super complicated and rushed, here's a slightly improved one, where you can draw from any point and not be restricted to drawing left to right, you can also drag the box now too. :smile_cat:
https://youtu.be/bOhswxaEf5c